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zombie_mapping_mgr.nut
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local _ctx = this;
local _rootctx = _rootctx;
class ZombieMappingMgr
{
_objClass = null;
//entity zombie -> MappingObject obj
_objects = null;
_abilityCallback = null;
_tankRockSpawnCallback = null;
_tankRockDestroyCallback = null;
_playerHurtCallback = null;
_roundStartCallback = null;
_isAbilityListeningEnabled = false;
_isTankRockListeningEnabled = false;
_isPlayerHurtListeningEnabled = false;
_tempArray = null;
/**
* The class objClass should have a constructor: constructor(entity zombie)
* When any zombie is about to be destroyed, the method OnDestroy() of the mapping object will be called.
*/
constructor(objClass)
{
_objClass = objClass;
_objects = {};
_tempArray = [];
InitRoundStartCallback();
//_taskCheckInvalid = ::KtScript.Task(function(){CheckInvalid();}.bindenv(this), 4.0, true, true);
//_taskCheckInvalid.Submit();
_ctx.AddManager(this);
}
function TryGet(zombie)
{
if (zombie in _objects)
{
return _objects[zombie];
}
return null;
}
function Get(zombie)
{
local obj = TryGet(zombie);
if (obj == null)
{
obj = CreateMappingObject(zombie);
}
return obj;
}
function GetZombies()
{
local zombies = [];
foreach (zombie, obj in _objects)
{
zombies.append(zombie);
}
return zombies;
}
function GetMappingObjectIter()
{
foreach (zombie, obj in _objects)
{
yield obj;
}
}
function GetCount()
{
return _objects.len();
}
function NotifyZombieDestroy(zombie, isEntValid)
{
local obj = TryGet(zombie);
if (obj == null)
{
return;
}
delete _objects[zombie];
NotifyMappingObjectDestroy(obj, {isEntValid = isEntValid});
}
function NotifyMappingObjectDestroy(obj, params)
{
if ("OnDestroy" in obj)
{
obj.OnDestroy(params);
}
}
function Destroy()
{
//_taskCheckInvalid.Kill();
DisableAbilityListening();
DisableTankRockListening();
DisableHurtListening();
DestroyRoundStartCallback();
_ctx.RemoveManager(this);
}
function CreateMappingObject(zombie)
{
local obj = _objClass(zombie);
_objects[zombie] <- obj;
return obj;
}
function EnableAbilityListening()
{
if (_isAbilityListeningEnabled)
{
return;
}
_isAbilityListeningEnabled = true;
local abilityToMethod = _ctx._abilityToMethodName;
local mgr = this;
_abilityCallback = function(zombie, abilityName) {
local mappingObj = mgr.TryGet(zombie);
if (mappingObj == null)
{
return;
}
if (abilityName in abilityToMethod)
{
local methodName = abilityToMethod[abilityName];
if (methodName in mappingObj)
{
mappingObj[methodName]();
}
}
};
_ctx.AddAbilityUseCallback(_abilityCallback);
}
function DisableAbilityListening()
{
if (!_isAbilityListeningEnabled)
{
return;
}
_isAbilityListeningEnabled = false;
_ctx.RemoveAbilityUseCallback(_abilityCallback);
}
function EnableTankRockListening()
{
if (_isTankRockListeningEnabled)
{
return;
}
_isTankRockListeningEnabled = true;
_tankRockSpawnCallback = function(params) {
local tank = params.thrower;
local mappingObj = TryGet(tank);
if (mappingObj == null)
{
return;
}
if ("OnTankRockSpawn" in mappingObj)
{
mappingObj.OnTankRockSpawn(params);
}
}.bindenv(this);
_tankRockDestroyCallback = function(params) {
local tank = params.thrower;
local mappingObj = TryGet(tank);
if (mappingObj == null)
{
return;
}
if ("OnTankRockDestroy" in mappingObj)
{
mappingObj.OnTankRockDestroy(params);
}
}.bindenv(this);
_rootctx.AddTankRockSpawnCallback(_tankRockSpawnCallback);
_rootctx.AddTankRockDestroyCallback(_tankRockDestroyCallback);
}
function DisableTankRockListening()
{
if (!_isTankRockListeningEnabled)
{
return;
}
_isTankRockListeningEnabled = false;
_rootctx.RemoveTankRockSpawnCallback(_tankRockSpawnCallback);
_rootctx.RemoveTankRockDestroyCallback(_tankRockDestroyCallback);
}
function EnableHurtListening()
{
if (_isPlayerHurtListeningEnabled)
{
return;
}
_isPlayerHurtListeningEnabled = true;
_playerHurtCallback = function(params) {
local victim = GetPlayerFromUserID(params.userid);
if (victim in _objects)
{
local mappingObj = _objects[victim];
if ("OnHurt" in mappingObj)
{
mappingObj.OnHurt(params);
}
}
}.bindenv(this);
_ctx.AddPlayerHurtCallback(_playerHurtCallback);
}
function DisableHurtListening()
{
if (!_isPlayerHurtListeningEnabled)
{
return;
}
_isPlayerHurtListeningEnabled = false;
_ctx.RemovePlayerHurtCallback(_playerHurtCallback);
}
function InitRoundStartCallback()
{
_roundStartCallback = function() {
local zombies = GetZombies();
foreach (zombie in zombies)
{
NotifyZombieDestroy(zombie, false);
}
}.bindenv(this);
_ctx.AddRoundStartCallback(_roundStartCallback);
}
function DestroyRoundStartCallback()
{
_ctx.RemoveRoundStartCallback(_roundStartCallback);
}
function CheckInvalid()
{
foreach (ent, val in _objects)
{
_tempArray.append(ent);
}
foreach (ent in _tempArray)
{
if (!ent.IsValid())
{
NotifyZombieDestroy(ent, false);
}
}
_tempArray.clear();
}
}
_managers <- [];
_taskCheckInvalid <- ::KtScript.Task(function(){CheckInvalid();}.bindenv(this), 4.0, true, true);
_abilityToMethodName <- {
ability_tongue = "OnAbilitySmoker",
ability_vomit = "OnAbilityBoomer",
ability_lunge = "OnAbilityHunter",
ability_spit = "OnAbilitySpitter",
ability_charge = "OnAbilityCharger",
ability_throw = "OnAbilityTank"
}
_abilityMethodNames <- [];
foreach (ability, methodName in _abilityToMethodName)
{
_abilityMethodNames.append(methodName);
}
_abilityUseCallbacks <- [];
_playerHurtCallbacks <- [];
_roundStartCallbacks <- [];
function AddAbilityUseCallback(callback)
{
_abilityUseCallbacks.append(callback);
}
function RemoveAbilityUseCallback(callback)
{
local idx = _abilityUseCallbacks.find(callback);
if (idx != null)
{
_abilityUseCallbacks.remove(idx);
}
}
function OnAbilityUse(zombie, abilityName)
{
foreach (callback in _abilityUseCallbacks)
{
callback(zombie, abilityName);
}
}
function AddPlayerHurtCallback(callback)
{
_playerHurtCallbacks.append(callback);
}
function RemovePlayerHurtCallback(callback)
{
local idx = _playerHurtCallback.find(callback);
if (idx != null)
{
_playerHurtCallbacks.remove(idx);
}
}
function OnPlayerHurt(params)
{
foreach (callback in _playerHurtCallbacks)
{
callback(params);
}
}
function AddRoundStartCallback(callback)
{
_roundStartCallbacks.append(callback);
}
function RemoveRoundStartCallback(callback)
{
local idx = _roundStartCallbacks.find(callback);
if (idx != null)
{
_roundStartCallbacks.remove(idx);
}
}
function OnRoundStart()
{
foreach (callback in _roundStartCallbacks)
{
callback();
}
}
_eventCallbacks <- {
OnGameEvent_zombie_death = function(params) {
local zombie = EntIndexToHScript(params.victim);
foreach (manager in _managers)
{
manager.NotifyZombieDestroy(zombie, true);
}
}.bindenv(_ctx),
OnGameEvent_player_disconnect = function(params) {
local player = GetPlayerFromUserID(params.userid);
foreach (manager in _managers)
{
manager.NotifyZombieDestroy(player, false);
}
}.bindenv(_ctx),
OnGameEvent_ability_use = function(params) {
local player = GetPlayerFromUserID(params.userid);
local abilityName = params.ability;
OnAbilityUse(player, abilityName);
}.bindenv(_ctx),
OnGameEvent_player_hurt = function(params) {
OnPlayerHurt(params);
}.bindenv(_ctx),
OnGameEvent_round_start_pre_entity = function(params) {
OnRoundStart();
}.bindenv(_ctx)
}
function AddManager(manager)
{
_managers.append(manager);
}
function RemoveManager(manager)
{
local idx = _managers.find(manager);
if (idx != null)
{
_managers.remove(idx);
}
}
function CheckInvalid()
{
foreach (manager in _managers)
{
manager.CheckInvalid();
}
}
function Init()
{
_taskCheckInvalid.Submit();
}
function RegisterEventCallbacks()
{
::KtScript.RegisterEventCallbacks(_ctx, _eventCallbacks);
}
// function ImportPublic(scope)
// {
// scope.ZombieMappingMgr <- ZombieMappingMgr;
// }
function GetPublicMemberNames()
{
return [
"ZombieMappingMgr"
];
}