-
Notifications
You must be signed in to change notification settings - Fork 533
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Why I can run breakout roms,but others failed #17
Comments
I almost solved the problem, It is said that the program only support some of the game rom I can list some of them air_raid I din't test all of them ,I just test alien.bin space_invaders.bin From: Frank He |
Where did you get the game roms? I downloaded from http://www.atariage.com/ and among these roms only breakout and alien worked. I wonder where the authors to the source code got the game roms. |
I've had the same issue. Breakout works but none of the other roms that I downloaded. |
I think I got an idea why the other games failed. The roms' name must follow the rules in ALE. For instance ms_pacman rom must be pacman.bin. |
Thanks @ShibiHe. I was able to get pacman running. What is ALE? |
@ShibiHe thanks |
I used the source and run the program, success
But when I download a new rom file from "http://atariage.com/company_page.html?CompanyID=1&SystemID=2600&SystemFilterID=2600"
and run ,for example "3d_tic" rom,it failed.
the error output is like below:
./run_cpu 3d_tic
-framework alewrap -game_path /home/zed/projects/google-dqn/DeepMind-Atari-Deep-Q-Learner-show-version/roms/ -name DQN3_0_1_3d_tic_FULL_Y -env 3d_tic -env_params useRGB=true -agent NeuralQLearner -agent_params lr=0.00025,ep=1,ep_end=0.1,ep_endt=replay_memory,discount=0.99,hist_len=4,learn_start=50000,replay_memory=1000000,update_freq=4,n_replay=1,network="convnet_atari3",preproc="net_downsample_2x_full_y",state_dim=7056,minibatch_size=32,rescale_r=1,ncols=1,bufferSize=512,valid_size=500,target_q=10000,clip_delta=1,min_reward=-1,max_reward=1 -steps 50000000 -eval_freq 250000 -eval_steps 125000 -prog_freq 5000 -save_freq 125000 -actrep 4 -gpu -1 -random_starts 30 -pool_frms type="max",size=2 -seed 1 -threads 4
Torch Threads: 4
Using CPU code only. GPU device id: -1
Torch Seed: 1
./run_cpu: line 46: 16364 Segmentation fault ../torch/bin/qlua train_agent.lua $args
The text was updated successfully, but these errors were encountered: