diff --git a/assets/images/fighter-arcanearcher.png b/assets/images/fighter-arcanearcher.png new file mode 100644 index 00000000..5048fce4 Binary files /dev/null and b/assets/images/fighter-arcanearcher.png differ diff --git a/assets/images/fighter-runeguard.png b/assets/images/fighter-runeguard.png new file mode 100644 index 00000000..5319bb07 Binary files /dev/null and b/assets/images/fighter-runeguard.png differ diff --git a/assets/images/fighter.png b/assets/images/fighter.png new file mode 100644 index 00000000..36d0838e Binary files /dev/null and b/assets/images/fighter.png differ diff --git a/docs/_Classes/fighter.md b/docs/_Classes/fighter.md index ec182749..34fedaec 100644 --- a/docs/_Classes/fighter.md +++ b/docs/_Classes/fighter.md @@ -49,6 +49,8 @@ Some take up arms for glory, wealth, or revenge. Others do battle to prove thems > > — Janus Sironan, knight commander + + #### Well-Rounded Specialists Fighters learn the basics of all combat styles. Every fighter can swing an axe, fence with a rapier, wield a longsword or a greatsword, use a bow, and even trap foes in a net with some degree of skill. Likewise, a fighter is adept with shields and every form of armor. @@ -439,6 +441,8 @@ If an option requires a saving throw, your Arcane Shot save DC equals 8 + your p
+- + - #### Banishing Arrow You use abjuration magic to try to temporarily banish your target to a harmless location in the Feywild. The creature hit by the arrow must succeed on a Charisma saving throw or be banished. While banished in this way, the target’s speed is 0, and it is incapacitated. At the end of its next turn, the target reappears in the space it vacated or in the nearest unoccupied space if that space is occupied. @@ -985,6 +989,8 @@ You learn three runic augmentations of your choice, which are detailed under “ You learn two additional augmentations at 7th, 10th, 15th, and 18th level. Each time you learn new augmentations, you can choose to replace one you already know with a different one. + + #### Ritual Crafting Each runic combination must be inscribed and empowered into your equipment over the course of 8 hours. Each piece of equipment must be within your reach throughout the ritual, at the conclusion of which, you infuse a part of your being into the runes, causing them to glow slightly with your own spiritual essence. The rune’s power fades if it moves more than 100 feet away from you and can’t be used by anyone other than you.