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crayengine_mini
crayengine_mini PublicTwo-file implementation of a mini ray tracing engine for rapid prototyping via a C/C++ API
C++ 1
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data_structures
data_structures PublicReference implementation of common data structures and basic sorting algorithms
C++
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opengl_course
opengl_course PublicSource material from my Intro to OpenGL (3.3) lab course during my PhD years
C++
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ingamefmscout
ingamefmscout PublicSource code (GUI) of the Ingame FMScout/FMAssistant series, my old Football Manager real-time scouting and editing tool
C# 2
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cgaueb/light_probe_placement
cgaueb/light_probe_placement PublicUnity component for the implementation of the Eurographics 2021 Poster: Illumination-driven Light Probe Placement.
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