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FindBullet.cmake
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SET(BULLET_SEARCH_PATHS
${POLYCODE_RELEASE_DIR}/Framework/Core/Dependencies/lib
${POLYCODE_RELEASE_DIR}/Framework/Modules/Dependencies/lib
${POLYCODE_RELEASE_DIR}/Framework/Modules/Dependencies/include/bullet
${POLYCODE_RELEASE_DIR}/Framework/Tools/Dependencies/lib
)
# - Try to find Bullet
# Once done this will define
#
# BULLET_FOUND - system has bullet
# BULLET_INCLUDE_DIR - the bullet include directory
# BULLET_LIBRARIES - Link these to use Collada DOM
#
SET(BULLETDYNAMICS "BulletDynamics")
SET(BULLETCOLLISION "BulletCollision")
SET(BULLETMATH "LinearMath")
SET(BULLETSOFTBODY "BulletSoftBody")
SET(BULLETMULTITHREADED "BulletMultiThreaded")
SET(BULLETDYNAMICS_DEBUG "BulletDynamics_d")
SET(BULLETCOLLISION_DEBUG "BulletCollision_d")
SET(BULLETMATH_DEBUG "LinearMath_d")
SET(BULLETSOFTBODY_DEBUG "BulletSoftBody_d")
SET(BULLETMULTITHREADED_DEBUG "BulletMultiThreaded_d")
FIND_PATH(BULLET_INCLUDE_DIR NAMES btBulletCollisionCommon.h
HINTS
NO_DEFAULT_PATH
NO_CMAKE_ENVIRONMENT_PATH
NO_CMAKE_SYSTEM_PATH
NO_SYSTEM_ENVIRONMENT_PATH
NO_CMAKE_PATH
CMAKE_FIND_FRAMEWORK NEVER
PATHS ${BULLET_SEARCH_PATHS}
)
FIND_LIBRARY(LIBBULLETDYNAMICS
NAMES
${BULLETDYNAMICS}
HINTS
NO_DEFAULT_PATH
NO_CMAKE_ENVIRONMENT_PATH
NO_CMAKE_SYSTEM_PATH
NO_SYSTEM_ENVIRONMENT_PATH
NO_CMAKE_PATH
CMAKE_FIND_FRAMEWORK NEVER
$ENV{BULLETDIR}
$ENV{BULLET_PATH}
PATH_SUFFIXES lib lib64 win32/Dynamic_Release "Win32/${MSVC_YEAR_NAME}/x64/Release" "Win32/${MSVC_YEAR_NAME}/Win32/Release"
PATHS ${BULLET_SEARCH_PATHS}
)
IF(NOT LIBBULLETDYNAMICS)
MESSAGE ("WARNING: Could not find Bullet Dynamics - depending targets will be disabled.")
ENDIF(NOT LIBBULLETDYNAMICS)
FIND_LIBRARY(LIBBULLETCOLLISION
NAMES
${BULLETCOLLISION}
HINTS
NO_DEFAULT_PATH
NO_CMAKE_ENVIRONMENT_PATH
NO_CMAKE_SYSTEM_PATH
NO_SYSTEM_ENVIRONMENT_PATH
NO_CMAKE_PATH
CMAKE_FIND_FRAMEWORK NEVER
$ENV{BULLETDIR}
$ENV{BULLET_PATH}
PATH_SUFFIXES lib lib64 win32/Dynamic_Release "Win32/${MSVC_YEAR_NAME}/x64/Release" "Win32/${MSVC_YEAR_NAME}/Win32/Release"
PATHS ${BULLET_SEARCH_PATHS}
)
IF(NOT LIBBULLETCOLLISION)
MESSAGE ("WARNING: Could not find Bullet Collision - depending targets will be disabled.")
ENDIF(NOT LIBBULLETCOLLISION)
FIND_LIBRARY(LIBBULLETMATH
NAMES
${BULLETMATH}
HINTS
NO_DEFAULT_PATH
NO_CMAKE_ENVIRONMENT_PATH
NO_CMAKE_SYSTEM_PATH
NO_SYSTEM_ENVIRONMENT_PATH
NO_CMAKE_PATH
CMAKE_FIND_FRAMEWORK NEVER
$ENV{BULLETDIR}
$ENV{BULLET_PATH}
PATH_SUFFIXES lib lib64 win32/Dynamic_Release "Win32/${MSVC_YEAR_NAME}/x64/Release" "Win32/${MSVC_YEAR_NAME}/Win32/Release"
PATHS ${BULLET_SEARCH_PATHS}
)
IF(NOT LIBBULLETMATH)
MESSAGE ("WARNING: Could not find Bullet Math - depending targets will be disabled.")
ENDIF(NOT LIBBULLETMATH)
FIND_LIBRARY(LIBBULLETSOFTBODY
NAMES
${BULLETSOFTBODY}
HINTS
NO_DEFAULT_PATH
NO_CMAKE_ENVIRONMENT_PATH
NO_CMAKE_SYSTEM_PATH
NO_SYSTEM_ENVIRONMENT_PATH
NO_CMAKE_PATH
CMAKE_FIND_FRAMEWORK NEVER
$ENV{BULLETDIR}
$ENV{BULLET_PATH}
PATH_SUFFIXES lib lib64 win32/Dynamic_Release "Win32/${MSVC_YEAR_NAME}/x64/Release" "Win32/${MSVC_YEAR_NAME}/Win32/Release"
PATHS ${BULLET_SEARCH_PATHS}
)
IF(NOT LIBBULLETSOFTBODY)
MESSAGE ("WARNING: Could not find Bullet SoftBody - depending targets will be disabled.")
ENDIF(NOT LIBBULLETSOFTBODY)
FIND_LIBRARY(LIBBULLETMULTITHREADED
NAMES
${BULLETMULTITHREADED}
HINTS
NO_DEFAULT_PATH
NO_CMAKE_ENVIRONMENT_PATH
NO_CMAKE_SYSTEM_PATH
NO_SYSTEM_ENVIRONMENT_PATH
NO_CMAKE_PATH
CMAKE_FIND_FRAMEWORK NEVER
$ENV{BULLETDIR}
$ENV{BULLET_PATH}
PATH_SUFFIXES lib lib64 win32/Dynamic_Release "Win32/${MSVC_YEAR_NAME}/x64/Release" "Win32/${MSVC_YEAR_NAME}/Win32/Release"
PATHS ${BULLET_SEARCH_PATHS}
)
IF(NOT LIBBULLETMULTITHREADED)
MESSAGE ("WARNING: Could not find Bullet MultiThreaded - depending targets will be disabled.")
ENDIF(NOT LIBBULLETMULTITHREADED)
# -------
FIND_LIBRARY(LIBBULLETDYNAMICS_DEBUG
NAMES
${BULLETDYNAMICS_DEBUG}
HINTS
NO_DEFAULT_PATH
NO_CMAKE_ENVIRONMENT_PATH
NO_CMAKE_SYSTEM_PATH
NO_SYSTEM_ENVIRONMENT_PATH
NO_CMAKE_PATH
CMAKE_FIND_FRAMEWORK NEVER
$ENV{BULLETDIR}
$ENV{BULLET_PATH}
PATH_SUFFIXES lib lib64 win32/Dynamic_Release "Win32/${MSVC_YEAR_NAME}/x64/Release" "Win32/${MSVC_YEAR_NAME}/Win32/Release"
PATHS ${BULLET_SEARCH_PATHS}
)
IF(NOT LIBBULLETDYNAMICS_DEBUG)
MESSAGE ("WARNING: Could not find Bullet Dynamics Debug - depending targets will be disabled.")
ENDIF(NOT LIBBULLETDYNAMICS_DEBUG)
FIND_LIBRARY(LIBBULLETCOLLISION_DEBUG
NAMES
${BULLETCOLLISION_DEBUG}
HINTS
NO_DEFAULT_PATH
NO_CMAKE_ENVIRONMENT_PATH
NO_CMAKE_SYSTEM_PATH
NO_SYSTEM_ENVIRONMENT_PATH
NO_CMAKE_PATH
CMAKE_FIND_FRAMEWORK NEVER
$ENV{BULLETDIR}
$ENV{BULLET_PATH}
PATH_SUFFIXES lib lib64 win32/Dynamic_Release "Win32/${MSVC_YEAR_NAME}/x64/Release" "Win32/${MSVC_YEAR_NAME}/Win32/Release"
PATHS ${BULLET_SEARCH_PATHS}
)
IF(NOT LIBBULLETCOLLISION_DEBUG)
MESSAGE ("WARNING: Could not find Bullet Collision Debug - depending targets will be disabled.")
ENDIF(NOT LIBBULLETCOLLISION_DEBUG)
FIND_LIBRARY(LIBBULLETMATH_DEBUG
NAMES
${BULLETMATH_DEBUG}
HINTS
NO_DEFAULT_PATH
NO_CMAKE_ENVIRONMENT_PATH
NO_CMAKE_SYSTEM_PATH
NO_SYSTEM_ENVIRONMENT_PATH
NO_CMAKE_PATH
CMAKE_FIND_FRAMEWORK NEVER
$ENV{BULLETDIR}
$ENV{BULLET_PATH}
PATH_SUFFIXES lib lib64 win32/Dynamic_Release "Win32/${MSVC_YEAR_NAME}/x64/Release" "Win32/${MSVC_YEAR_NAME}/Win32/Release"
PATHS ${BULLET_SEARCH_PATHS}
)
IF(NOT LIBBULLETMATH_DEBUG)
MESSAGE ("WARNING: Could not find Bullet Math Debug - depending targets will be disabled.")
ENDIF(NOT LIBBULLETMATH_DEBUG)
FIND_LIBRARY(LIBBULLETSOFTBODY_DEBUG
NAMES
${BULLETSOFTBODY_DEBUG}
HINTS
NO_DEFAULT_PATH
NO_CMAKE_ENVIRONMENT_PATH
NO_CMAKE_SYSTEM_PATH
NO_SYSTEM_ENVIRONMENT_PATH
NO_CMAKE_PATH
CMAKE_FIND_FRAMEWORK NEVER
$ENV{BULLETDIR}
$ENV{BULLET_PATH}
PATH_SUFFIXES lib lib64 win32/Dynamic_Release "Win32/${MSVC_YEAR_NAME}/x64/Release" "Win32/${MSVC_YEAR_NAME}/Win32/Release"
PATHS ${BULLET_SEARCH_PATHS}
)
IF(NOT LIBBULLETSOFTBODY_DEBUG)
MESSAGE ("WARNING: Could not find Bullet SoftBody Debug - depending targets will be disabled.")
ENDIF(NOT LIBBULLETSOFTBODY_DEBUG)
FIND_LIBRARY(LIBBULLETMULTITHREADED_DEBUG
NAMES
${BULLETMULTITHREADED_DEBUG}
HINTS
NO_DEFAULT_PATH
NO_CMAKE_ENVIRONMENT_PATH
NO_CMAKE_SYSTEM_PATH
NO_SYSTEM_ENVIRONMENT_PATH
NO_CMAKE_PATH
CMAKE_FIND_FRAMEWORK NEVER
$ENV{BULLETDIR}
$ENV{BULLET_PATH}
PATH_SUFFIXES lib lib64 win32/Dynamic_Release "Win32/${MSVC_YEAR_NAME}/x64/Release" "Win32/${MSVC_YEAR_NAME}/Win32/Release"
PATHS ${BULLET_SEARCH_PATHS}
)
IF(NOT LIBBULLETMULTITHREADED_DEBUG)
MESSAGE ("WARNING: Could not find Bullet MultiThreaded Debug - depending targets will be disabled.")
ENDIF(NOT LIBBULLETMULTITHREADED_DEBUG)
SET(BULLET_LIBRARIES ${LIBBULLETMULTITHREADED} ${LIBBULLETSOFTBODY} ${LIBBULLETDYNAMICS} ${LIBBULLETCOLLISION} ${LIBBULLETMATH})
SET(BULLET_LIBRARIES_DEBUG ${LIBBULLETMULTITHREADED_DEBUG} ${LIBBULLETSOFTBODY_DEBUG} ${LIBBULLETDYNAMICS_DEBUG} ${LIBBULLETCOLLISION_DEBUG} ${LIBBULLETMATH_DEBUG})
IF(BULLET_INCLUDE_DIR AND BULLET_LIBRARIES AND BULLET_LIBRARIES_DEBUG)
SET(BULLET_FOUND TRUE)
ENDIF(BULLET_INCLUDE_DIR AND BULLET_LIBRARIES AND BULLET_LIBRARIES_DEBUG)
# show the BULLET_INCLUDE_DIR and BULLET_LIBRARIES variables only in the advanced view
IF(BULLET_FOUND)
MESSAGE ("Bullet found (${BULLET_INCLUDE_DIR}) (${BULLET_LIBRARIES}) (${BULLET_LIBRARIES_DEBUG})")
MARK_AS_ADVANCED(BULLET_INCLUDE_DIR BULLET_LIBRARIES BULLET_LIBRARIES_DEBUG)
ENDIF(BULLET_FOUND)