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bot.py
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bot.py
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#!/usr/bin/python3
import discord
from discord.ext import commands
import os
from dotenv import load_dotenv
import youtube_dl
import asyncio
import time
import datetime
import functools
import itertools
import math
from queue import Queue
from async_timeout import timeout
import hashlib
#TODO: QUEUE
#TODO: seek to timestamp? https://stackoverflow.com/questions/62354887/is-it-possible-to-seek-through-streamed-youtube-audio-with-discord-py-play-from
load_dotenv()
DISCORD_TOKEN = os.getenv("discord_token")
intents = discord.Intents().all()
client = discord.Client(intents=intents)
bot = commands.Bot(command_prefix='^',intents=intents)
bot.remove_command('help')
EMBED_COLOUR = 0xF875A2
ERROR_DIRECTORY = "errors/"
ERROR_FILE = "error.txt"
youtube_dl.utils.bug_reports_message = lambda: ''
def get_error_file(error):
if not os.path.exists(ERROR_DIRECTORY):
os.mkdir(ERROR_DIRECTORY);
error_file = open(ERROR_DIRECTORY + ERROR_FILE, "w");
error_file.write(str(error));
error_file.close();
return discord.File(ERROR_DIRECTORY + ERROR_FILE);
class VoiceError(Exception):
pass
class YTDLError(Exception):
pass
class YTDLSource(discord.PCMVolumeTransformer):
YTDL_OPTIONS = {
'format': 'bestaudio/best',
'extractaudio': True,
'audioformat': 'mp3',
'outtmpl': '%(extractor)s-%(id)s-%(title)s.%(ext)s',
'restrictfilenames': True,
'noplaylist': True,
'nocheckcertificate': True,
'ignoreerrors': False,
'logtostderr': False,
'quiet': True,
'no_warnings': True,
'default_search': 'auto',
'source_address': '0.0.0.0',
}
FFMPEG_OPTIONS = {
'before_options': '-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5',
'options': '-vn',
}
ytdl = youtube_dl.YoutubeDL(YTDL_OPTIONS)
def __init__(self, ctx: commands.Context, source: discord.FFmpegPCMAudio, *, data: dict, volume: float = 0.5):
super().__init__(source, volume)
self.requester = ctx.author
self.channel = ctx.channel
self.data = data
self.uploader = data.get('uploader')
self.uploader_url = data.get('uploader_url')
date = data.get('upload_date')
self.upload_date = date[6:8] + '.' + date[4:6] + '.' + date[0:4]
self.title = data.get('title')
self.thumbnail = data.get('thumbnail')
self.description = data.get('description')
self.duration = int(data.get('duration'))
self.duration_hms = self.parse_duration(int(data.get('duration')))
self.tags = data.get('tags')
self.url = data.get('webpage_url')
self.views = data.get('view_count')
self.likes = data.get('like_count')
self.dislikes = data.get('dislike_count')
self.stream_url = data.get('url')
def __str__(self):
return '**{0.title}** by **{0.uploader}**'.format(self)
@classmethod
async def get_info(cls, ctx: commands.Context, search: str, *, loop: asyncio.BaseEventLoop = None):
loop = loop or asyncio.get_event_loop()
partial = functools.partial(cls.ytdl.extract_info, search, download=False, process=False)
data = await loop.run_in_executor(None, partial)
return data;
@classmethod
async def create_source(cls, ctx: commands.Context, search: str, *, loop: asyncio.BaseEventLoop = None):
loop = loop or asyncio.get_event_loop()
partial = functools.partial(cls.ytdl.extract_info, search, download=False, process=False)
data = await loop.run_in_executor(None, partial)
if data is None:
raise YTDLError('Couldn\'t find anything that matches `{}`'.format(search))
if 'entries' not in data:
process_info = data
else:
process_info = None
for entry in data['entries']:
if entry:
process_info = entry
break
if process_info is None:
raise YTDLError('Couldn\'t find anything that matches `{}`'.format(search))
webpage_url = process_info['webpage_url']
partial = functools.partial(cls.ytdl.extract_info, webpage_url, download=False)
processed_info = await loop.run_in_executor(None, partial)
if processed_info is None:
raise YTDLError('Couldn\'t fetch `{}`'.format(webpage_url))
if 'entries' not in processed_info:
info = processed_info
else:
info = None
while info is None:
try:
info = processed_info['entries'].pop(0)
except IndexError:
raise YTDLError('Couldn\'t retrieve any matches for `{}`'.format(webpage_url))
return cls(ctx, discord.FFmpegPCMAudio(info['url'], **cls.FFMPEG_OPTIONS), data=info)
@staticmethod
def parse_duration(duration: int):
minutes, seconds = divmod(duration, 60)
hours, minutes = divmod(minutes, 60)
days, hours = divmod(hours, 24)
duration_list = []
if days > 0:
duration_list.append('{}:'.format(days))
if hours > 0:
duration_list.append('{:02d}:'.format(hours))
duration_list.append('{:02d}:'.format(minutes))
duration_list.append('{:02d}:'.format(seconds))
if len(duration_list) == 1:
duration_list.insert(0, "00:")
return ''.join(duration_list).strip(":")
class Song:
__slots__ = ('source', 'requester')
def __init__(self, source: YTDLSource):
self.source = source
self.requester = source.requester
def create_embed(self):
embed = (discord.Embed(title='Now playing',
description='```css\n{0.source.title}\n```'.format(self),
color=EMBED_COLOUR)
.add_field(name='Duration', value='`{0}`'.format(self.source.duration_hms))
.add_field(name='Requested by', value=self.requester.mention)
.add_field(name='Uploader', value='[{0.source.uploader}]({0.source.uploader_url})'.format(self))
.set_thumbnail(url=self.source.thumbnail))
return embed
class SongQueue(asyncio.Queue):
def __getitem__(self, item):
if isinstance(item, slice):
return list(itertools.islice(self._queue, item.start, item.stop, item.step))
else:
return self._queue[item]
def __iter__(self):
return self._queue.__iter__()
def __len__(self):
return self.qsize()
def clear(self):
self._queue.clear()
def shuffle(self):
random.shuffle(self._queue)
def remove(self, index: int):
del self._queue[index]
def remove_n(self, indices: list):
indices.sort(reverse = True);
for i in indices:
self.remove(i);
class VoiceState:
def __init__(self, bot: commands.Bot, ctx: commands.Context):
self.bot = bot
self._ctx = ctx
self.current = None
self.voice = None
self.next = asyncio.Event()
self.songs = SongQueue()
self._loop = False
self._volume = 0.5
self.current_progress = 0
self.start_time = 0
self.audio_player = bot.loop.create_task(self.audio_player_task())
def __del__(self):
self.audio_player.cancel()
@property
def loop(self):
return self._loop
@loop.setter
def loop(self, value: bool):
self._loop = value
@property
def volume(self):
return self._volume
@volume.setter
def volume(self, value: float):
self._volume = value
@property
def is_playing(self): #In voice channel and there is currently a song playing.
return self.voice and self.current
async def audio_player_task(self):
while True:
self.next.clear()
# If loop, get the same song again. This is because discord.PCMAudio() can only be used once per song.
if self.loop:
source = await YTDLSource.create_source(self._ctx, self.current.source.url, loop = self.bot.loop);
self.current = Song(source);
else: # Song is not being looped
# Try to get the next song within 3 minutes.
# If no song will be added to the queue in time,
# the player will disconnect due to performance
# reasons.
try:
async with timeout(60): # 1 minute
self.current = await self.songs.get()
except asyncio.TimeoutError:
self.bot.loop.create_task(self.stop())
return
self.start_time = time.time();
self.current_progress = 0;
self.current.source.volume = self._volume
self.voice.play(self.current.source, after=self.play_next_song)
await self.current.source.channel.send(embed=self.current.create_embed())
await self.next.wait()
def play_next_song(self, error=None):
if not self.loop:
self.current = None;
if error:
raise VoiceError(str(error))
self.next.set()
def skip(self):
if self.is_playing:
self.voice.stop()
async def stop(self):
self.songs.clear()
if self.voice:
await self.voice.disconnect()
self.voice = None
class Music(commands.Cog):
def __init__(self, bot: commands.Bot):
self.bot = bot
self.voice_states = {}
def get_voice_state(self, ctx: commands.Context):
state = self.voice_states.get(ctx.guild.id)
if not state:
state = VoiceState(self.bot, ctx)
self.voice_states[ctx.guild.id] = state
return state
def cog_unload(self):
for state in self.voice_states.values():
self.bot.loop.create_task(state.stop())
def cog_check(self, ctx: commands.Context):
if not ctx.guild:
raise commands.NoPrivateMessage('This command can\'t be used in DM channels.')
return True
async def cog_before_invoke(self, ctx: commands.Context):
ctx.voice_state = self.get_voice_state(ctx)
async def cog_command_error(self, ctx: commands.Context, error: commands.CommandError):
print(str(error))
error_file = get_error_file(error)
await ctx.send("I'm sorry! An error occurred! ;-;", file=error_file)
@commands.command(name='join', invoke_without_subcommand=True, brief='Call me if you\'re lonely! :)))))', help="Summons me to your channel! :)))))\n`^join`")
async def _join(self, ctx: commands.Context):
"""Joins a voice channel."""
destination = ctx.author.voice.channel
if ctx.voice_state.voice:
await ctx.voice_state.voice.move_to(destination)
return
ctx.voice_state.voice = await destination.connect()
@commands.command(name='summon', brief="Calls me from any voice channel to yours :D", help="Summons me to your channel! I'll leave any existing channels and pop right over!\n`^summon`")
async def _summon(self, ctx: commands.Context, *, channel: discord.VoiceChannel = None):
"""Summons the bot to a voice channel.
If no channel was specified, it joins your channel.
"""
if not channel and not ctx.author.voice:
raise VoiceError("You aren't in a voice channel...")
destination = channel or ctx.author.voice.channel
if ctx.voice_state.voice:
await ctx.voice_state.voice.move_to(destination)
return
ctx.voice_state.voice = await destination.connect()
@commands.command(name='leave', aliases=['disconnect'], brief='Tell me if you want me to go...', help="I'll leave your channel... \n`^leave`")
async def _leave(self, ctx: commands.Context):
"""Clears the queue and leaves the voice channel."""
if not ctx.voice_state.voice:
return await ctx.send("I'm not in a voice channel...")
await ctx.voice_state.stop()
del self.voice_states[ctx.guild.id]
@commands.command(name='volume', brief="Adjusts volume! :O", help="Adjusts volume of currently playing song! [Currently not available.] \n`^volume 50`")
async def _volume(self, ctx: commands.Context, *, volume: int):
"""Sets the volume of the player."""
if not ctx.voice_state.is_playing:
return await ctx.send("I'm not playing anything right now...")
if 0 > volume > 100:
return await ctx.send('Please enter between 0 and 100!')
ctx.voice_state.volume = volume / 100
await ctx.send('Playing at {} volume! :>'.format(volume))
@commands.command(name='now', aliases=['current', 'playing', 'np'], brief='What\'s playing now? :O', help="Shows details of what I'm playing!\n`^now`")
async def _now(self, ctx: commands.Context):
"""Displays the currently playing song."""
if(ctx.voice_state.current is None):
return await ctx.send("I'm not playing anything right now...")
progress = 0
duration = ctx.voice_state.current.source.duration
#Get progress; if paused, it should just be the current progress. Otherwise, add the unpaused time as well.
if ctx.voice_state.is_playing and ctx.voice_state.voice.is_paused():
progress = int(ctx.voice_state.current_progress);
else:
progress = int(time.time() - ctx.voice_state.start_time + ctx.voice_state.current_progress);
play_frac = max(min(progress/duration, 1), 0); #Ensure between 1 and 0.
progressbar_string = ""
#Formatting and stuff
if(play_frac <= 0.5):
progressbar_string += "=" * (int(play_frac * 40))
progressbar_string += "O"
progressbar_string += "-" * (40 - int(play_frac * 40))
else:
progressbar_string += "=" * (1 + int(play_frac * 40));
progressbar_string += "O"
progressbar_string += "-" * (40 - (1 + int(play_frac * 40)))
progress_hms = YTDLSource.parse_duration(progress)
duration_hms = YTDLSource.parse_duration(duration)
embed = (discord.Embed(title='Now Playing:',
description='```css\n{0.title}\n{1}\n{2}/{3}```'.format(ctx.voice_state.current.source, progressbar_string, progress_hms, duration_hms),
color=EMBED_COLOUR)
.add_field(name='Requested by', value=ctx.voice_state.current.requester.mention)
.add_field(name='Uploader', value='[{0.uploader}]({0.uploader_url})'.format(ctx.voice_state.current.source))
.set_thumbnail(url=ctx.voice_state.current.source.thumbnail))
await ctx.send(embed=embed);
# await ctx.send(embed=ctx.voice_state.current.create_embed())
@commands.command(name='pause', brief='Pauses the song!', help="Pauses the song!\n`^pause`")
async def _pause(self, ctx: commands.Context):
"""Pauses the currently playing song."""
if ctx.voice_state.is_playing and ctx.voice_state.voice.is_playing():
#Set current progress
ctx.voice_state.current_progress += time.time() - ctx.voice_state.start_time;
ctx.voice_state.voice.pause()
await ctx.message.add_reaction('✅')
@commands.command(name='resume', brief="Resumes the song!", help="Resumes the song!\n`^resume`")
async def _resume(self, ctx: commands.Context):
"""Resumes a currently paused song."""
if ctx.voice_state.is_playing and ctx.voice_state.voice.is_paused():
#Set start_time
ctx.voice_state.start_time = time.time()
ctx.voice_state.voice.resume()
await ctx.message.add_reaction('✅')
@commands.command(name='stop', brief="Stops all songs!", help="Stops all songs and clears the queue!\n`^stop`")
async def _stop(self, ctx: commands.Context):
"""Stops playing song and clears the queue."""
ctx.voice_state.songs.clear()
if ctx.voice_state.is_playing:
ctx.voice_state.voice.stop()
await ctx.message.add_reaction('✅')
@commands.command(name='skip', brief="Skips the song!", help="Skips the song!\n`^skip`")
async def _skip(self, ctx: commands.Context, *, skip = 1):
"""Vote to skip a song. Can skip multiple songs.
"""
if not ctx.voice_state.is_playing:
return await ctx.send("I'm not playing any music right now...")
if(skip > 1):
# remove (skip - 1) number of songs from front of queue, then skip current song. this prevents playing any of the skipping songs for like 1ms before skipping.
indices = [i for i in range(skip - 1)]
ctx.voice_state.songs.remove_n(indices)
ctx.voice_state.skip()
await ctx.message.add_reaction('✅')
@commands.command(name='queue', aliases=['q'], brief="Displays the queue! :O", help="Shows the currently playing song, and up to ten songs in the queue! You can show different pages too~~ \n`^queue 4`")
async def _queue(self, ctx: commands.Context, *, page: int = 1):
"""Shows the player's queue.
You can optionally specify the page to show. Each page contains 10 elements.
"""
if len(ctx.voice_state.songs) == 0 and ctx.voice_state.current is None:
return await ctx.send("The queue's empty D:")
# If there are no songs in the queue, but there is a song currently playing:
elif len(ctx.voice_state.songs) == 0:
current_song = ctx.voice_state.current
if(ctx.voice_state.loop):
current_name = truncate_string(":repeat: " + current_song.source.title, 56);
else:
current_name = truncate_string(current_song.source.title);
# Display with the URL:
current_title = "[**{0}**]({1.source.url})".format(current_name, current_song)
current_duration = current_song.source.duration_hms;
embed = discord.Embed(title="Queue:", description = "**Now Playing:**", color=EMBED_COLOUR);
embed.add_field(name="*", value="`0`", inline = True)
embed.add_field(name="Name", value=current_title, inline = True)
embed.add_field(name="Duration", value="`{0}`".format(current_duration), inline = True)
return await ctx.send(embed=embed)
current_song = ctx.voice_state.current
if(ctx.voice_state.loop):
current_name = truncate_string(":repeat: " + current_song.source.title, 56);
else:
current_name = truncate_string(current_song.source.title);
# Display with the URL:
current_title = "[**{0}**]({1.source.url})".format(current_name, current_song)
current_duration = current_song.source.duration_hms;
items_per_page = 10
pages = math.ceil(len(ctx.voice_state.songs) / items_per_page)
start = (page - 1) * items_per_page
end = start + items_per_page
indices = '';
titles = '';
durations = '';
for i, song in enumerate(ctx.voice_state.songs[start:end], start=start):
# queue += '`{0}.` [**{1.source.title}**]({1.source.url})\n'.format(i + 1, song)
indices += "`{0}`\n".format(i + 1);
#TODO: Fix formatting hotfix for long titles?
truncated_title = truncate_string("{0.source.title}".format(song))
titles += "[**{0}**]({1.source.url})\n".format(truncated_title, song)
durations += "`{0}`\n".format(song.source.duration_hms);
embed = discord.Embed(title="Queue:", description = "{0} tracks in queue!\n\n**Now Playing:**".format(len(ctx.voice_state.songs)), color=EMBED_COLOUR);
embed.add_field(name="*", value="`0`", inline = True)
embed.add_field(name="Name", value=current_title, inline = True)
embed.add_field(name="Duration", value="`{0}`".format(current_duration), inline = True)
embed.add_field(name="Index", value = indices, inline=True)
embed.add_field(name="Name", value = titles, inline=True)
embed.add_field(name="Duration", value = durations, inline=True)
embed.set_footer(text="Viewing page {}/{}".format(page, pages))
await ctx.send(embed=embed)
@commands.command(name='shuffle', brief="Let me mix it up for you :D", help="Shuffles the queue randomly!\n`^shuffle`")
async def _shuffle(self, ctx: commands.Context):
"""Shuffles the queue."""
if len(ctx.voice_state.songs) == 0:
return await ctx.send("The queue's empty D:")
ctx.voice_state.songs.shuffle()
await ctx.message.add_reaction('✅')
@commands.command(name='remove', brief="Removes a song!", help="Deletes a song from a specified index in the queue! The currently playing song is not counted.\n`^remove 7`")
async def _remove(self, ctx: commands.Context, index: int):
"""Removes a song from the queue at a given index."""
if len(ctx.voice_state.songs) == 0:
return await ctx.send("The queue's empty D:")
ctx.voice_state.songs.remove(index - 1)
await ctx.message.add_reaction('✅')
@commands.command(name='loop', brief="Loops the song!", help="Toggles looping for the currently playing song!\n`^loop`")
async def _loop(self, ctx: commands.Context):
"""Loops the currently playing song.
Invoke this command again to unloop the song.
"""
if not ctx.voice_state.is_playing:
return await ctx.send("I'm not playing anything...")
# Inverse boolean value to loop and unloop.
ctx.voice_state.loop = not ctx.voice_state.loop
await ctx.message.add_reaction('✅')
if ctx.voice_state.loop:
await ctx.send('Loop enabled! :D')
else:
await ctx.send('Loop disabled! :D')
@commands.command(name='play', aliases=['p'], brief='Let me play some songs for you! :OOO', help="Plays a song! Accepts links and search queries! \n`^play https://www.youtube.com/watch?v=dQw4w9WgXcQ`")
# async def _play(self, ctx: commands.Context, *, search: str):
async def _play(self, ctx: commands.Context, *args):
"""Plays a song.
If there are songs in the queue, this will be queued until the
other songs finished playing.
This command automatically searches from various sites if no URL is provided.
A list of these sites can be found here: https://rg3.github.io/youtube-dl/supportedsites.html
"""
search = " ".join(args)
if search.strip() == "":
await ctx.send("Tell me what to play :O\n\ntry this :D\n`^play https://www.youtube.com/watch?v=dQw4w9WgXcQ`\n`^play Epic Music`")
return
if not ctx.voice_state.voice:
await ctx.invoke(self._join)
async with ctx.typing():
try:
data = await YTDLSource.get_info(ctx, search, loop = self.bot.loop)
is_playlist = False
if('entries' in data):
is_playlist = True
#Playlist
enqueued = 0;
total_time = 0;
for entry in data['entries']:
if entry:
url = "www.youtube.com/watch?v=" + entry['url']
total_time += entry['duration'];
#TODO: New thread instead of blocking main thread?
source = await YTDLSource.create_source(ctx, url, loop = self.bot.loop);
song = Song(source)
await ctx.voice_state.songs.put(song)
enqueued += 1;
#TODO: Thumbnail of first song?
embed = discord.Embed(title = "Added playlist to queue! :D", description="```{0}```".format(data['title']), color = EMBED_COLOUR)
embed.add_field(name="Songs", value="`{0}`".format(enqueued), inline=True);
embed.add_field(name="Duration", value="`{0}`".format(YTDLSource.parse_duration(int(total_time))))
embed.add_field(name="Requester", value="{0}".format(ctx.author.mention))
await ctx.send(embed=embed)
return;
#play first song from playlist, or search otherwise.
source = await YTDLSource.create_source(ctx, search, loop=self.bot.loop)
except YTDLError as error:
print(str(error))
error_file = get_error_file(error)
await ctx.send("I'm sorry! An error occurred! ;-;", file=error_file)
else:
song = Song(source)
await ctx.voice_state.songs.put(song)
if len(ctx.voice_state.songs) > 1 or not ctx.voice_state.current is None: #Not the only song playing
title = "Added to queue! :D"
duration_hms = source.duration_hms;
position = len(ctx.voice_state.songs)
embed=discord.Embed(title=title, color=EMBED_COLOUR)
embed.add_field(name="Position", value="`{0}`".format(position), inline = True);
embed.add_field(name="Name", value="{0}".format(source.title), inline = True);
embed.add_field(name="Duration", value="`{0}`".format(duration_hms), inline = True);
await ctx.send(embed=embed)
# https://stackoverflow.com/questions/63658589/how-to-make-a-discord-bot-leave-the-voice-channel-after-being-inactive-for-x-min
# @commands.Cog.listener()
# async def on_voice_state_update(self, member, before, after):
# if not member.id == self.bot.user.id:
# return
# elif before.channel is None:
# voice = after.channel.guild.voice_client
# time = 0
# while True:
# await asyncio.sleep(1)
# time = time + 1
# if voice.is_playing() and not voice.is_paused():
# time = 0
# if time == 30:
# await voice.disconnect()
# if not voice.is_connected():
# break
@_join.before_invoke
@_play.before_invoke
async def ensure_voice_state(self, ctx: commands.Context):
if not ctx.author.voice or not ctx.author.voice.channel:
raise commands.CommandError("You aren't connected to a voice channel...")
if ctx.voice_client:
if ctx.voice_client.channel != ctx.author.voice.channel:
raise commands.CommandError("I'm already in a voice channel!")
@bot.event
async def on_ready():
print(f'{bot.user.name} has connected to Discord!')
@bot.event
async def on_message(message):
debug_mode = check_debug_mode();
if debug_mode and message.author.id != 498808695170269184:
return
await bot.process_commands(message);
if bot.user.mentioned_in(message):
if("goodnight" in message.content.lower()):
await message.channel.send("goodnight!")
if("<3" in message.content.lower()):
await message.channel.send("<3")
class General(commands.Cog):
def __init__(self, bot: commands.Bot):
self.bot = bot
@commands.command(name='introduce', aliases=['intro'], brief='Hoi! :D', help="Introduces me!\n`^introduce`")
async def _introduce(self, ctx: commands.Context):
embed=discord.Embed(title="Hello, I'm Arietta!", description="I'm here to play music for you! Have fun and enjoy! :D\nMy command prefix is the caret (^) symbol btw :P", color=EMBED_COLOUR)
await ctx.send(embed=embed)
@commands.command(name='ping', brief="pong!", help="pong!")
async def _ping(self, ctx):
await ctx.send("pong!");
@commands.command(name='pong', brief="ping!", help="ping!")
async def _pong(self, ctx):
await ctx.send("ping!");
@commands.command(name='changelog', brief="changelog", help="Displays the changelog of this current version!\n`^changelog`")
async def _changelog(self, ctx):
changelog = """
hoi!! im version 0.2.2 now :D
mini update because my developer is bored and has nothing better to do
**QOL**
Help looks better now
**Upcoming**
- `loopqueue`...?
- games...?
"""
embed = discord.Embed(title="Changelog", description = changelog, color = EMBED_COLOUR)
await ctx.send(embed=embed)
@commands.command(name='help', brief='help', help="help")
async def _help(self, ctx, *args):
if(len(args) == 0):
description = """
Hoi! Here's the list of commands you can use :D
"""
for cog_name, cog in bot.cogs.items():
description += "\n**{0}**\n".format(cog_name);
for command in cog.walk_commands():
description += "`^{0}`: {1}\n".format(command.name, command.brief)
embed = discord.Embed(title="Help", description = description, color = EMBED_COLOUR)
await ctx.send(embed=embed)
else:
command = args[0]
for i in bot.commands:
if i.name == command:
description = "**`^{0}`**\n{1}".format(command, i.help);
embed = discord.Embed(title="Help", description = description, color = EMBED_COLOUR)
await ctx.send(embed=embed)
return;
await ctx.send("I don't have such a command... D:")
#Note: As long as command is not in a Cog, it will not show up in `help`.
@bot.command(name='debug')
async def debug(ctx, password, *args):
if ctx.message.author.id != 498808695170269184:
return
PASSWORD_HASH = os.getenv("dev_password")
password_hash = hashlib.sha256(password.encode())
if(password_hash.hexdigest() != PASSWORD_HASH):
return;
expr = ' '.join(args);
string = eval(expr)
await ctx.send(string)
def check_debug_mode():
debug_mode = os.getenv("debug_mode"); # This is a string for some weird inexplicable reason
return debug_mode == "True"; # This weird line of code converts it to a boolean
def truncate_string(string, length=50):
# Truncates string, adding ellipsis behind if it exceeds 50 characters.
if len(string) > length:
string = string[:length] + "..."
return string;
if __name__ == "__main__":
bot.add_cog(Music(bot))
bot.add_cog(General(bot))
bot.run(DISCORD_TOKEN)