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Update example code comments to reflect the correct parameter order of setAxes() #223

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2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -66,7 +66,7 @@ It would be great however if any improvements are fed back into this version.
* (or HAT_CENTERED, HAT_UP etc)
*
* bleGamepad.setAxes sets all axes at once. There are a few:
* (x axis, y axis, z axis, rx axis, ry axis, rz axis, slider 1, slider 2)
* (x axis, y axis, z axis, rz axis, rx axis, ry axis, slider 1, slider 2)
*
* Library can also be configured to support up to 5 simulation controls
* (rudder, throttle, accelerator, brake, steering), but they are not enabled by default.
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2 changes: 1 addition & 1 deletion examples/Gamepad/Gamepad.ino
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@
* (or HAT_CENTERED, HAT_UP etc)
*
* bleGamepad.setAxes sets all axes at once. There are a few:
* (x axis, y axis, z axis, rx axis, ry axis, rz axis, slider 1, slider 2)
* (x axis, y axis, z axis, rz axis, rx axis, ry axis, slider 1, slider 2)
*
* Library can also be configured to support up to 5 simulation controls
* (rudder, throttle, accelerator, brake, steering), but they are not enabled by default.
Expand Down