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MO_popUp.js
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import "https://cdn.babylonjs.com/babylon.js";
import "https://cdn.babylonjs.com/loaders/babylonjs.loaders.js";
import "https://assets.babylonjs.com/generated/Assets.js";
import "https://cdn.babylonjs.com/recast.js";
import "https://cdn.babylonjs.com/ammo.js";
import "https://cdn.babylonjs.com/havok/HavokPhysics_umd.js";
import "https://cdn.babylonjs.com/cannon.js";
import "https://cdn.babylonjs.com/Oimo.js";
import "https://cdn.babylonjs.com/earcut.min.js";
import "https://cdn.babylonjs.com/babylon.js";
import "https://cdn.babylonjs.com/materialsLibrary/babylonjs.materials.min.js";
import "https://cdn.babylonjs.com/proceduralTexturesLibrary/babylonjs.proceduralTextures.min.js";
import "https://cdn.babylonjs.com/postProcessesLibrary/babylonjs.postProcess.min.js";
import "https://cdn.babylonjs.com/loaders/babylonjs.loaders.js";
import "https://cdn.babylonjs.com/serializers/babylonjs.serializers.min.js";
import "https://cdn.babylonjs.com/gui/babylon.gui.min.js";
import "https://cdn.babylonjs.com/inspector/babylon.inspector.bundle.js";
const MoPopModule = (function() {
var canvas = document.getElementById("babyCanvas");
var startRenderLoop = function (engine, canvas) {
engine.runRenderLoop(function () {
if (sceneToRender && sceneToRender.activeCamera) {
sceneToRender.render();
}
});
}
var engine = null;
var scene = null;
var sceneToRender = null;
var createDefaultEngine = function() { return new BABYLON.Engine(canvas, true, { preserveDrawingBuffer: true, stencil: true, disableWebGL2Support: false}); };
let meshSolides;
let meshElements;
let meshGround;
var createScene = function () {
// DETECTION MOBILE/(PC||MAC) ?
var isMobile = false;
var deviceAgent = navigator.userAgent.toLowerCase();
isMobile = !(deviceAgent.includes("windows"))||!(deviceAgent.includes("macintosh"));
isMobile = (deviceAgent.includes("iphone"))||(deviceAgent.includes("ipod"))||(deviceAgent.includes("ipad"))||(deviceAgent.includes("android"));
// alert("is Mobile? "+isMobile);
engine = new BABYLON.Engine(canvas, true);
scene = new BABYLON.Scene(engine);
scene.clearColor = color_ardoise;
// var hdrTexture = new BABYLON.CubeTexture.CreateFromPrefilteredData("textures/Studio_Softbox_2Umbrellas_cube_specular.dds", scene);
// hdrTexture.gammaSpace = false;
// scene.environmentTexture = hdrTexture;
// scene.environmentIntensity = 0.1;
var camera = new BABYLON.ArcRotateCamera("Camera", 0, 0.8, 90, BABYLON.Vector3.Zero(), scene);
camera.lowerBetaLimit = 0.1;
camera.upperBetaLimit = (Math.PI / 2) * 0.9;
camera.lowerRadiusLimit = 30;
camera.upperRadiusLimit = 150;
camera.attachControl(canvas, true);
camera.fov = 0.25;
camera.setTarget(BABYLON.Vector3.Zero());
camera.position = new BABYLON.Vector3(50, 25, -50);
var light = new BABYLON.HemisphericLight("hemiLight", new BABYLON.Vector3(-1, 1, 0), scene);
var light0 = new BABYLON.SpotLight("spot0", new BABYLON.Vector3(20,40, 10), new BABYLON.Vector3(-10, -20, -5),1.14,100, scene);
light0.intensity =0.5;
var light1 = new BABYLON.SpotLight("spot1", new BABYLON.Vector3(20, 40, -10), new BABYLON.Vector3(-10, -20, 5),1.14,100, scene);
light1.intensity =0.5;
const shadowGenerator0 = new BABYLON.ShadowGenerator(1024, light0);
const shadowGenerator1 = new BABYLON.ShadowGenerator(1024, light1);
shadowGenerator0.bias = 0.0001;
shadowGenerator1.bias = 0.0001;
shadowGenerator0.usePercentageCloserFiltering = true;
shadowGenerator1.usePercentageCloserFiltering = true;
const elementsMaterial = new BABYLON.StandardMaterial("elementsMaterial", scene);
const groundMaterial = new BABYLON.StandardMaterial("groundMaterial", scene);
const solidesMaterial = new BABYLON.StandardMaterial("solidesMaterial", scene);
elementsMaterial.diffuseColor = new BABYLON.Color3(1, 1, 1);
groundMaterial.diffuseColor = color_ardoise;
solidesMaterial.diffuseColor = color_1;
color_current = color_1;
BABYLON.SceneLoader.OnPluginActivatedObservable.add(function (loader) {
if (loader.name === "gltf") {
console.log("gltf loader");
loader.targetFps = 30;
}
});
BABYLON.SceneLoader.ImportMesh("","https://raw.githubusercontent.com/lgRecip/UNA_MO_popUp/main/","transCubes_elments.glb", scene, function(newMeshes,particleSystems, skeletons){
newMeshes[0].isVisible = false;
for (var i = 0; i < newMeshes[0].getChildMeshes().length; i++) {
newMeshes[0].getChildMeshes()[i].isVisible = false;
}
meshElements = newMeshes[0];
meshElements.receiveShadows = true;
shadowGenerator1.getShadowMap().renderList.push(meshSolides);
shadowGenerator1.addShadowCaster(meshSolides);
shadowGenerator0.getShadowMap().renderList.push(meshSolides);
shadowGenerator0.addShadowCaster(meshSolides);
console.log("mesh solides elmements count : "+meshElements.getChildMeshes().length);
for (var i = 0; i < meshElements.getChildMeshes().length; i++) {
meshElements.getChildMeshes()[i].receiveShadows = true;
meshElements.getChildMeshes()[i].material =elementsMaterial;
shadowGenerator0.getShadowMap().renderList.push(meshElements.getChildMeshes()[i]);
shadowGenerator1.getShadowMap().renderList.push(meshElements.getChildMeshes()[i]);
shadowGenerator0.addShadowCaster(meshElements.getChildMeshes()[i]);
shadowGenerator1.addShadowCaster(meshElements.getChildMeshes()[i]);
meshElements.getChildMeshes()[i].isVisible = false;
}
});
BABYLON.SceneLoader.ImportMesh("","https://raw.githubusercontent.com/lgRecip/UNA_MO_popUp/main/","transCubes_solides.glb", scene, function(newMeshes,particleSystems, skeletons){
newMeshes[0].isVisible = false;
for (var i = 0; i < newMeshes[0].getChildMeshes().length; i++) {
newMeshes[0].getChildMeshes()[i].isVisible = false;
}
meshSolides = newMeshes[0];
meshSolides.receiveShadows = true;
meshSolides.material =solidesMaterial;
shadowGenerator1.getShadowMap().renderList.push(meshSolides);
shadowGenerator1.addShadowCaster(meshSolides);
shadowGenerator0.getShadowMap().renderList.push(meshSolides);
shadowGenerator0.addShadowCaster(meshSolides);
console.log("mesh solides elmements count : "+meshSolides.getChildMeshes().length);
for (var i = 0; i < meshSolides.getChildMeshes().length; i++) {
meshSolides.getChildMeshes()[i].receiveShadows = true;
meshSolides.getChildMeshes()[i].material =solidesMaterial;
shadowGenerator0.getShadowMap().renderList.push(meshSolides.getChildMeshes()[i]);
shadowGenerator1.getShadowMap().renderList.push(meshSolides.getChildMeshes()[i]);
shadowGenerator0.addShadowCaster(meshSolides.getChildMeshes()[i]);
shadowGenerator1.addShadowCaster(meshSolides.getChildMeshes()[i]);
meshSolides.getChildMeshes()[i].isVisible = false;
}
});
BABYLON.SceneLoader.ImportMesh("","https://raw.githubusercontent.com/lgRecip/UNA_MO_popUp/main/","transCubes_meshGround.glb", scene, function(newMeshes,particleSystems, skeletons){
newMeshes[0].isVisible = false;
for (var i = 0; i < newMeshes[0].getChildMeshes().length; i++) {
newMeshes[0].getChildMeshes()[i].isVisible = false;
}
meshGround = newMeshes[0];
meshGround.receiveShadows = true;
meshGround.scaling = new BABYLON.Vector3(2.0,2.0,2.0);
meshGround.position = new BABYLON.Vector3(-3.0,0.0,0.0);
console.log("mesh solides elmements count : "+meshGround.getChildMeshes().length);
for (var i = 0; i < meshGround.getChildMeshes().length; i++) {
meshGround.getChildMeshes()[i].receiveShadows = true;
meshGround.getChildMeshes()[i].material = groundMaterial;
meshGround.getChildMeshes()[i].checkCollisions = false;
meshGround.getChildMeshes()[i].isPickable = false;
}
});
var advancedTexture = BABYLON.GUI.AdvancedDynamicTexture.CreateFullscreenUI("UI");
var image1 = new BABYLON.GUI.Image("industriel", "https://raw.githubusercontent.com/lgRecip/UNA_MO_popUp/main/industriel.png");
image1.width = 0.19526441;
image1.height = 0.33;
image1.left = "-37.5%";
image1.top = "25%";
image1.onPointerUpObservable.add(function() {
alert("1");
});
image1.onPointerMoveObservable.add(function() {
nextState = "state1";
});
var image2 = new BABYLON.GUI.Image("commercial", "https://raw.githubusercontent.com/lgRecip/UNA_MO_popUp/main/commercial.png");
image2.width = 0.193221;
image2.height = 0.33;
image2.left = "-12.5%";
image2.top = "25%";
image2.onPointerUpObservable.add(function() {
alert("2");
});
image2.onPointerMoveObservable.add(function() {
nextState = "state2";
});
var titrage = new BABYLON.GUI.Image("titrage", "https://raw.githubusercontent.com/lgRecip/UNA_MO_popUp/main/titre.png");
titrage.width = 0.75;
titrage.height = 0.12866817;
titrage.top = "-35%";
titreContainer = new BABYLON.GUI.Rectangle();
titreContainer.width = 1;
titreContainer.height = 1;
titreContainer.alpha =0;
titreContainer.isPointerBlocker = false;
var titreImg = new BABYLON.GUI.Image("indiv", "https://raw.githubusercontent.com/lgRecip/UNA_MO_popUp/main/container_titrage.png");
titreContainer.addControl(titreImg);
residContainer = new BABYLON.GUI.Rectangle();
residContainer.width = 1;
residContainer.height = 1;
residContainer.alpha =0;
residContainer.isPointerBlocker = false;
var residImg = new BABYLON.GUI.Image("indiv", "https://raw.githubusercontent.com/lgRecip/UNA_MO_popUp/main/container_residentiel.png");
residContainer.addControl(residImg);
indusContainer = new BABYLON.GUI.Rectangle();
indusContainer.width = 1;
indusContainer.height = 1;
indusContainer.alpha =0;
indusContainer.isPointerBlocker = false;
var indusImg = new BABYLON.GUI.Image("indiv", "https://raw.githubusercontent.com/lgRecip/UNA_MO_popUp/main/container_industriel.png");
indusContainer.addControl(indusImg);
commContainer = new BABYLON.GUI.Rectangle();
commContainer.width = 1;
commContainer.height = 1;
commContainer.alpha =0;
commContainer.isPointerBlocker = false;
var commImg = new BABYLON.GUI.Image("indiv", "https://raw.githubusercontent.com/lgRecip/UNA_MO_popUp/main/container_commercial.png");
commContainer.addControl(commImg);
indivContainer = new BABYLON.GUI.Rectangle();
indivContainer.width = 1;
indivContainer.height = 1;
indivContainer.alpha =0;
indivContainer.isPointerBlocker = false;
var indivImg = new BABYLON.GUI.Image("indiv", "https://raw.githubusercontent.com/lgRecip/UNA_MO_popUp/main/container_individuel.png");
indivContainer.addControl(indivImg);
var residButton = new BABYLON.GUI.Image("industriel", "https://raw.githubusercontent.com/lgRecip/UNA_MO_popUp/main/industriel.png");
residButton.width = 0.19526441;
residButton.height = 0.33;
residButton.left = "-37.5%";
residButton.top = "25%";
residButton.alpha = 0;
residButton.onPointerUpObservable.add(function() {
alert("1");
});
residButton.onPointerMoveObservable.add(function() {
nextState = "state1";
});
var indusButton = new BABYLON.GUI.Image("commercial", "https://raw.githubusercontent.com/lgRecip/UNA_MO_popUp/main/commercial.png");
indusButton.width = 0.193221;
indusButton.height = 0.33;
indusButton.left = "-12.5%";
indusButton .top = "25%";
indusButton .alpha = 0;
indusButton .onPointerUpObservable.add(function() {
alert("2");
});
indusButton .onPointerMoveObservable.add(function() {
nextState = "state2";
});
var commButton = new BABYLON.GUI.Image("commercial", "https://raw.githubusercontent.com/lgRecip/UNA_MO_popUp/main/commercial.png");
commButton.width = 0.15627442;
commButton.height = 0.33;
commButton.left = "12.5%";
commButton.top = "25%";
commButton.alpha = 0;
commButton.onPointerUpObservable.add(function() {
alert("3");
});
commButton.onPointerMoveObservable.add(function() {
nextState = "state3";
});
var indivButton = new BABYLON.GUI.Image("individuel", "https://raw.githubusercontent.com/lgRecip/UNA_MO_popUp/main/individuel.png");
indivButton.width = 0.188347;
indivButton.height = 0.33;
indivButton.left = "37.5%";
indivButton.top = "25%";
indivButton.alpha = 0;
indivButton.onPointerUpObservable.add(function() {
alert("4");
});
indivButton.onPointerMoveObservable.add(function() {
nextState = "state4";
});
advancedTexture.addControl(titreContainer);
advancedTexture.addControl(commContainer);
advancedTexture.addControl(residContainer);
advancedTexture.addControl(indivContainer);
advancedTexture.addControl(indusContainer);
advancedTexture.addControl(residButton);
advancedTexture.addControl(indusButton);
advancedTexture.addControl(indivButton);
advancedTexture.addControl(commButton);
var planeT = new BABYLON.TransformNode("plantTransform");
videoPlane = new BABYLON.CreatePlane("videoPlane");
videoPlane.scaling = new BABYLON.Vector3(0.25,0.25,0.25);
videoPlane.parent = planeT;
var dir = camera.getDirection(BABYLON.Vector3.Forward());
var camPos = camera.position;
var planePos = new BABYLON.Vector3(camPos.x+dir.x, camPos.y+dir.y, camPos.z+dir.z);
// plane.position =planePos;
var vecFwd = camera.getDirection(BABYLON.Vector3.Forward());
var vecRight = camera.getDirection(BABYLON.Vector3.Right());
var vecUp = camera.getDirection(BABYLON.Vector3.Up());
var matT = new BABYLON.Matrix;
matT.setRow(0, new BABYLON.Vector4(vecRight.x,vecRight.y,vecRight.z,0));
matT.setRow(1, new BABYLON.Vector4(vecUp.x,vecUp.y,vecUp.z,0));
matT.setRow(2, new BABYLON.Vector4(vecFwd.x,vecFwd.y,vecFwd.z,0));
matT.setRow(3, new BABYLON.Vector4(planePos.x,planePos.y,planePos.z,1));
planeT.setPreTransformMatrix(matT);
videoMaterial = new BABYLON.StandardMaterial("videoMaterial", scene);
videoTexture = new BABYLON.VideoTexture("video", "https://raw.githubusercontent.com/lgRecip/UNA_MO_popUp/main/logoAnim.mp4", scene, true);
videoMaterial.emissiveColor = new BABYLON.Color3.White();
videoMaterial.disableLighting = true;
videoMaterial.diffuseColor = color_ardoise;
videoMaterial.diffuseTexture = videoTexture;
// videoMaterial.alpha =1;
videoPlane.material = videoMaterial;
sceneToRender = scene;
startRenderLoop(engine, canvas);
return scene;
};
var indivContainer;
var indusContainer;
var commContainer;
var residContainer;
var titreContainer;
var videoTexture;
var meshWellLoaded = false;
async function Init() {
await createScene();
MeshLoadedChecker();
StateChangeListener();
Intro();
// StateHasChangedListener();
// TestAnim();
};
var videoMaterial;
var videoPlane;
var introFrame = 0;
var introduced = false;
var introFrameIn = 90;
var introAnimFrame = 226;
var logoAnimDuration = 6.0;
var lastAnimTime = -1.0;
var curAnimTime = -1.0;
var meshShown = false;
function Intro(){
setInterval(function() {
if(!meshWellLoaded){
return;
}
if(introduced ){return;}
curAnimTime = videoTexture.video.currentTime;
if(curAnimTime <lastAnimTime){videoTexture.video.pause();}
lastAnimTime = curAnimTime;
introFrame += 1;
var lerpAlpha = 1.0;
if(curAnimTime > 3.0 && !meshShown)
{
meshShown = true;
for (var i = 0; i < meshElements.getChildMeshes().length; i++) {
meshElements.getChildMeshes()[i].isVisible = true;
}
for (var i = 0; i < meshSolides.getChildMeshes().length; i++) {
meshSolides.getChildMeshes()[i].isVisible = true;
meshSolides.getChildMeshes()[i].diffuseColor = color_1;
}
for (var i = 0; i < meshGround.getChildMeshes().length; i++) {
meshGround.getChildMeshes()[i].isVisible = true;
}
scene.animationGroups[0].goToFrame(introAnimFrame);
scene.animationGroups[1].goToFrame(introAnimFrame);
}
if(introFrame > introFrameIn)
{
if(introAnimFrame<266){
introAnimFrame += 1;
scene.animationGroups[0].goToFrame(introAnimFrame);
scene.animationGroups[1].goToFrame(introAnimFrame);}
lerpAlpha = 1.0 - (introFrame -introFrameIn)/90;
indivContainer.alpha =1 - lerpAlpha ;
indusContainer.alpha =1 - lerpAlpha ;
commContainer.alpha =1 - lerpAlpha ;
residContainer.alpha =1 - lerpAlpha ;
titreContainer.alpha =1 - lerpAlpha ;
videoPlane.material.alpha = lerpAlpha;
if(lerpAlpha<=0.0){introduced = true;}
}
}, 33);
}
function LightCasterAssignment()
{
}
function MeshLoadedChecker(){
setInterval(function() {
if(meshWellLoaded){
return;
}
if(meshSolides != undefined && meshElements != undefined && meshGround != undefined)
{
meshWellLoaded = true;
scene.animationGroups[0].start(false, 1,1, 1);
scene.animationGroups[1].start(false, 1,1, 1);
scene.animationGroups[0].pause();
scene.animationGroups[1].pause();
scene.animationGroups[0].goToFrame(introAnimFrame);
scene.animationGroups[1].goToFrame(introAnimFrame);
LightCasterAssignment();
}
}, 16);
}
var lastState = "state1";
var curState = "state1";
var nextState = "state1";
var curFrame = 0;
var startFrame_A = 0;
var endFrame_A = 0;
var startFrame_B = 0;
var endFrame_B = 0;
// bleu 105 160 203 // 0.412, 0.627, 0.796
// vert 160 191 56 // 0.627, 0.749, 0.22
// jaune 234 186 77 // 0.918, 0.729, 0.302
// fushia 195 27 121 // 0.765, 0.106, 0.475
// ardoise 44 45 58 (fond anim logo) // 0.173, 0.176, 0.227
var color_1 = new BABYLON.Color3(0.918, 0.729, 0.302);
var color_2 = new BABYLON.Color3(0.627, 0.749, 0.22);
var color_3 = new BABYLON.Color3(0.412, 0.627 ,0.796);
var color_4 = new BABYLON.Color3(0.765, 0.106, 0.475);
var color_current = new BABYLON.Color3(1,1,1);
var color_A = new BABYLON.Color3(1,1,1);
var color_B = new BABYLON.Color3(1,1,1);
var color_neutral = new BABYLON.Color3(1,1,1);
var color_ardoise = new BABYLON.Color3(0.173, 0.176, 0.227);
var frame = -1;
var stateSwitched = false;
var stateHasChanged = false;
var fadingToA = false;
var fadingToB = false;
function StateHasChangedListener()
{
setInterval(function() {
if(nextState != lastState)
{
stateHasChanged = true;
}
lastState = nextState;});
}
function StateChangeListener(){
setInterval(function() {
if(!meshWellLoaded){return;}
if(nextState != lastState)
{
stateHasChanged = true;
}
lastState = nextState;
if(stateHasChanged)
{
stateHasChanged = false;
stateSwitched = false;
if(frame>0)
{frame = curFrame;}
if(fadingToA && curState == nextState){
fadingToA = false;
frame = Math.abs(Math.abs(endFrame_A-startFrame_A) - frame) + Math.abs(endFrame_A-startFrame_A);
}
if(fadingToB){
fadingToB = false;
frame = Math.abs(Math.abs(endFrame_B-startFrame_B) - frame);
}
switch (curState) {
case "state1":
startFrame_A = 266;
endFrame_A = 226;
color_A = color_1;
break;
case "state2":
startFrame_A = 1;
endFrame_A = 61;
color_A = color_2;
break;
case "state3":
startFrame_A = 136;
endFrame_A = 91;
color_A = color_3;
break;
case "state4":
startFrame_A = 401;
endFrame_A = 361;
color_A = color_4;
break;
}
switch (nextState) {
case "state1":
startFrame_B = 226;
endFrame_B = 266;
color_B = color_1;
break;
case "state2":
startFrame_B = 61;
endFrame_B = 1;
color_B = color_2;
break;
case "state3":
startFrame_B = 91;
endFrame_B = 136;
color_B = color_3;
break;
case "state4":
startFrame_B = 361;
endFrame_B = 401;
color_B = color_4;
break;
}
stateSwitched = true;
}
if(!stateSwitched){return;}
frame +=1;
var animFrame = -1;
if(frame < Math.abs(endFrame_A-startFrame_A))
{
fadingToA = true;
fadingToB = false;
curFrame = frame;
if(endFrame_A >= startFrame_A)
{animFrame = startFrame_A + frame;}
else
{animFrame = startFrame_A - frame;}
scene.animationGroups[0].goToFrame(animFrame);
scene.animationGroups[1].goToFrame(animFrame);
color_current = BABYLON.Color3.Lerp(color_A,color_neutral,(Math.abs(animFrame - startFrame_A))/(Math.abs(endFrame_A - startFrame_A)));
meshSolides.material.diffuseColor = color_current ;
}
else if(frame - (Math.abs(endFrame_A-startFrame_A)) < Math.abs(endFrame_B-startFrame_B))
{
fadingToA = false;
fadingToB = true;
curFrame = frame - (Math.abs(endFrame_A-startFrame_A));
if(endFrame_B >= startFrame_B)
{animFrame = startFrame_B + (frame - (Math.abs(endFrame_A-startFrame_A)));}
else
{animFrame = startFrame_B - (frame - (Math.abs(endFrame_A-startFrame_A)));}
scene.animationGroups[0].goToFrame(animFrame);
scene.animationGroups[1].goToFrame(animFrame);
color_current = BABYLON.Color3.Lerp(color_neutral, color_B,(Math.abs(animFrame - startFrame_B))/(Math.abs(endFrame_B - startFrame_B)));
meshSolides.material.diffuseColor = color_current ;
curState = nextState;
}
if(animFrame <0)
{
fadingToA = false;
fadingToB = false;
stateSwitched = false;
frame = -1;
isTransiting = false;
}
}, 33);
}
window.addEventListener("resize", function () {
engine.resize();
});
return {
Init:Init
};
function getForwardVector(_mesh) {
_mesh.computeWorldMatrix(true);
var forward_local = new BABYLON.Vector3(0, 0, 1);
worldMatrix = _mesh.getWorldMatrix();
return BABYLON.Vector3.TransformNormal(forward_local, worldMatrix);
}
})();
export default MoPopModule;