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main.cpp
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// Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "application.hpp"
int main()
{
// Step 1. Call the processor initializer. Setups up processor to run
// applications such as turning on a coprocessor, or copying memory from
// storage to memory. With picolibc's crt0.s startup routine, there isn't
// Much need for this, but for platforms that do not have such support, or
// need additional support, this function helps.
if (!initialize_processor()) {
hal::halt();
}
// Step 2. Call the platform initializer. This will create the instances of
// drivers and resources used by the application to operate. ADCs, PWMs,
// serial communication, bespoke interfaces, buffers, storage, configuration
// constants and more can be required by an application and the platform needs
// to manage creating these for the application to function.
auto application_resource = initialize_platform();
// Step 2.1. Check if resource creation was successful. This can be done
// using the Boost.LEAF error handing to or simply check if an error was
// emitted.
if (!application_resource) {
hal::halt();
}
// Step 3. Pass the application_resources
auto is_finished = application(application_resource.value());
if (!is_finished) {
application_resource.value().reset();
} else {
hal::halt();
}
return 0;
}
namespace boost {
void throw_exception([[maybe_unused]] std::exception const& p_error)
{
hal::halt();
}
} // namespace boost