We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
在iOS 端调用 displayPixelBuffer:方法渲染摄像头回调的CVPixelBufferRef 数据时 可能会出现无规律的崩溃 报错信息包括 MTLCommandBuffer didCompleteWithStartTime:endTime:error IOGPUMetalCommandBuffer didCompleteWithStartTime:endTime:error MTLCommandBuffer presentDrawable:options: MTLCommandBuffer didScheduleWithStartTime:endTime:error: IOGPUNotificationQueueDispatchAvailableCompletionNotifications 实在是不太理解 可能是涉及了在渲染的runloop内持有了空指针 不知道作者能不能有时间回复一下 非常谢谢!
The text was updated successfully, but these errors were encountered:
No branches or pull requests
在iOS 端调用 displayPixelBuffer:方法渲染摄像头回调的CVPixelBufferRef 数据时 可能会出现无规律的崩溃 报错信息包括
MTLCommandBuffer didCompleteWithStartTime:endTime:error
IOGPUMetalCommandBuffer didCompleteWithStartTime:endTime:error
MTLCommandBuffer presentDrawable:options:
MTLCommandBuffer didScheduleWithStartTime:endTime:error:
IOGPUNotificationQueueDispatchAvailableCompletionNotifications
实在是不太理解 可能是涉及了在渲染的runloop内持有了空指针
不知道作者能不能有时间回复一下 非常谢谢!
The text was updated successfully, but these errors were encountered: