(N3DS) Add support for 3D stereoscopy rendering #11480
Open
+54
−12
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Description
3DS has support for 3D rendering, but that access to that functionality is absent in SDL.
I've added support for that by adding a secondary screen that renders to it if
gfxIs3D
is enabled. Otherwise the left/right screen will just render, right screen takes priority, but if right screen isn't rendered to, then the left screen will render.Existing Issue(s)
https://discourse.libsdl.org/t/dual-screen-rendering-on-the-n3ds-sdl3/55549/2