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Need to use curvatureDrive for HyperDrive challenge, but use arcadeDrive for InterstellarAccuracy #26

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coachFitz0807 opened this issue Jan 30, 2021 · 2 comments

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@coachFitz0807
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curvatureDrive is another method of driving the robot that makes it easier to turn at high speed. We want to use this for the HyperDrive challenge. But we still want arcadeDrive for Interstellar Accuracy because it's easier for the driver to find and pick up balls. We'll probably want to change allDrive into two methods and select which one to use from the smart dashboard. But we should default to arcadeDrive since that's what we'll always use for competition.

@prensing
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Do we need control over the quickTurn feature?

@coachFitz0807
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I think we can always set isQuickTurn to false for all of the Hyperdrive challenges. There is no need to turn in place for any of the courses.

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