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Hi:
thank you so much for the code, I have implemented it and the it works, the pose estimation result is fine. However, the runing time for the function "solvePnP" is so big, it seems about 1-second for only running this function. I just used 14 landmarks to estimate the pose(the landmarks are not obtained from Dlib, they are from some other processing output.). Have you ever met this problem or not? I use opencv3.3, and the include files for the source cpp files are:
#include <opencv2/highgui/highgui.hpp>
#include <opencv2/calib3d/calib3d.hpp>"
if the running time for the solvepnp is so big, the real-time processing is impossible.
Thank you so much.
The text was updated successfully, but these errors were encountered:
It's very weird that your solvePnP() running so slow.
I have tested on Quad-core ARM® Cortex® A53 with 1.2 GHz per core, and the result is 1.5ms.
Do you build your opencv lib in release mode?
My test is like below:
Hi:
thank you so much for the code, I have implemented it and the it works, the pose estimation result is fine. However, the runing time for the function "solvePnP" is so big, it seems about 1-second for only running this function. I just used 14 landmarks to estimate the pose(the landmarks are not obtained from Dlib, they are from some other processing output.). Have you ever met this problem or not? I use opencv3.3, and the include files for the source cpp files are:
#include <opencv2/highgui/highgui.hpp>
#include <opencv2/calib3d/calib3d.hpp>"
if the running time for the solvepnp is so big, the real-time processing is impossible.
Thank you so much.
The text was updated successfully, but these errors were encountered: