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OptionItem.c
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OptionItem.c
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/*
htop - OptionItem.c
(C) 2004-2011 Hisham H. Muhammad
Released under the GNU GPLv2, see the COPYING file
in the source distribution for its full text.
*/
#include "OptionItem.h"
#include <assert.h>
#include <math.h>
#include <stdlib.h>
#include "CRT.h"
#include "Macros.h"
#include "RichString.h"
#include "XUtils.h"
static void OptionItem_delete(Object* cast) {
OptionItem* this = (OptionItem*)cast;
assert (this != NULL);
free(this->text);
free(this);
}
static void CheckItem_display(const Object* cast, RichString* out) {
const CheckItem* this = (const CheckItem*)cast;
assert (this != NULL);
RichString_writeAscii(out, CRT_colors[CHECK_BOX], "[");
if (CheckItem_get(this)) {
RichString_appendAscii(out, CRT_colors[CHECK_MARK], "x");
} else {
RichString_appendAscii(out, CRT_colors[CHECK_MARK], " ");
}
RichString_appendAscii(out, CRT_colors[CHECK_BOX], "] ");
RichString_appendWide(out, CRT_colors[CHECK_TEXT], this->super.text);
}
static void NumberItem_display(const Object* cast, RichString* out) {
const NumberItem* this = (const NumberItem*)cast;
assert (this != NULL);
char buffer[12];
RichString_writeAscii(out, CRT_colors[CHECK_BOX], "[");
int written;
if (this->scale < 0) {
written = xSnprintf(buffer, sizeof(buffer), "%.*f", -this->scale, pow(10, this->scale) * NumberItem_get(this));
} else if (this->scale > 0) {
written = xSnprintf(buffer, sizeof(buffer), "%d", (int) (pow(10, this->scale) * NumberItem_get(this)));
} else {
written = xSnprintf(buffer, sizeof(buffer), "%d", NumberItem_get(this));
}
RichString_appendAscii(out, CRT_colors[CHECK_MARK], buffer);
RichString_appendAscii(out, CRT_colors[CHECK_BOX], "]");
for (int i = written; i < 5; i++) {
RichString_appendAscii(out, CRT_colors[CHECK_BOX], " ");
}
RichString_appendWide(out, CRT_colors[CHECK_TEXT], this->super.text);
}
const OptionItemClass OptionItem_class = {
.super = {
.extends = Class(Object),
.delete = OptionItem_delete
}
};
const OptionItemClass CheckItem_class = {
.super = {
.extends = Class(OptionItem),
.delete = OptionItem_delete,
.display = CheckItem_display
},
.kind = OPTION_ITEM_CHECK
};
const OptionItemClass NumberItem_class = {
.super = {
.extends = Class(OptionItem),
.delete = OptionItem_delete,
.display = NumberItem_display
},
.kind = OPTION_ITEM_NUMBER
};
CheckItem* CheckItem_newByRef(const char* text, bool* ref) {
CheckItem* this = AllocThis(CheckItem);
this->super.text = xStrdup(text);
this->value = false;
this->ref = ref;
return this;
}
CheckItem* CheckItem_newByVal(const char* text, bool value) {
CheckItem* this = AllocThis(CheckItem);
this->super.text = xStrdup(text);
this->value = value;
this->ref = NULL;
return this;
}
bool CheckItem_get(const CheckItem* this) {
if (this->ref) {
return *(this->ref);
} else {
return this->value;
}
}
void CheckItem_set(CheckItem* this, bool value) {
if (this->ref) {
*(this->ref) = value;
} else {
this->value = value;
}
}
void CheckItem_toggle(CheckItem* this) {
if (this->ref) {
*(this->ref) = !*(this->ref);
} else {
this->value = !this->value;
}
}
NumberItem* NumberItem_newByRef(const char* text, int* ref, int scale, int min, int max) {
assert(min <= max);
NumberItem* this = AllocThis(NumberItem);
this->super.text = xStrdup(text);
this->value = 0;
this->ref = ref;
this->scale = scale;
this->min = min;
this->max = max;
return this;
}
NumberItem* NumberItem_newByVal(const char* text, int value, int scale, int min, int max) {
assert(min <= max);
NumberItem* this = AllocThis(NumberItem);
this->super.text = xStrdup(text);
this->value = CLAMP(value, min, max);
this->ref = NULL;
this->scale = scale;
this->min = min;
this->max = max;
return this;
}
int NumberItem_get(const NumberItem* this) {
if (this->ref) {
return *(this->ref);
} else {
return this->value;
}
}
void NumberItem_decrease(NumberItem* this) {
if (this->ref) {
*(this->ref) = CLAMP(*(this->ref) - 1, this->min, this->max);
} else {
this->value = CLAMP(this->value - 1, this->min, this->max);
}
}
void NumberItem_increase(NumberItem* this) {
if (this->ref) {
*(this->ref) = CLAMP(*(this->ref) + 1, this->min, this->max);
} else {
this->value = CLAMP(this->value + 1, this->min, this->max);
}
}
void NumberItem_toggle(NumberItem* this) {
if (this->ref) {
if (*(this->ref) >= this->max)
*(this->ref) = this->min;
else
*(this->ref) += 1;
} else {
if (this->value >= this->max)
this->value = this->min;
else
this->value += 1;
}
}