diff --git a/Changelog.txt b/Changelog.txt index f2dc024..28a69d6 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,5 +1,12 @@ ChangeLog +0.2.2.2 + Adjusted patch for RPM for the hc_kazzelblad camera, made translation match original + Updated version file to use github for new version info + Copied web page to README.md file + Thanks to github user @Anomalia2022 for this: + Updated code to set the nearClipPlane to default to 0.1f + 0.2.2.1 Thanks to github user @TedThompson for this: Fixed issue with Camera Reset conflict with default ABORT key diff --git a/GameData/HullCameraVDS/MM_Scripts/rpm.cfg b/GameData/HullCameraVDS/MM_Scripts/rpm.cfg index b3c932b..55e743e 100644 --- a/GameData/HullCameraVDS/MM_Scripts/rpm.cfg +++ b/GameData/HullCameraVDS/MM_Scripts/rpm.cfg @@ -16,7 +16,7 @@ %name = JSIExternalCameraSelector %cameraContainer = Cylinder %rotateCamera = 0,0,0 - %translateCamera = 0,0,0 + %translateCamera = 0,0.25,0 %cameraIDPrefix = ExtCam } } diff --git a/HullCamera/MuMechModuleHullCamera.cs b/HullCamera/MuMechModuleHullCamera.cs index 1da7d58..5c7cd38 100644 --- a/HullCamera/MuMechModuleHullCamera.cs +++ b/HullCamera/MuMechModuleHullCamera.cs @@ -71,7 +71,7 @@ public void ZoomOutAction(KSPActionParam ap) public float cameraFoV = 60; [KSPField(isPersistant = false)] - public float cameraClip = 0.05f; + public float cameraClip = 0.1f; //0.05f; [KSPField] public bool camActive = false; // Saves when we're viewing from this camera. diff --git a/HullcamVDSContinued.version b/HullcamVDSContinued.version index 61228c0..eade099 100644 --- a/HullcamVDSContinued.version +++ b/HullcamVDSContinued.version @@ -1,6 +1,6 @@ { "NAME": "HullcamVDSContinued", - "URL": "http://ksp.spacetux.net/avc/HullcamVDSContinued", + "URL": "https://raw.githubusercontent.com/linuxgurugamer/HullcamVDSContinued/refs/heads/master/HullcamVDSContinued.version", "DOWNLOAD": "https://github.com/linuxgurugamer/HullcamVDSContinued/releases", "GITHUB": { "USERNAME": "linuxgurugamer", @@ -10,7 +10,7 @@ "MAJOR": 0, "MINOR": 2, "PATCH": 2, - "BUILD": 1 + "BUILD": 2 }, "KSP_VERSION": { "MAJOR": 1, @@ -21,5 +21,10 @@ "MAJOR": 1, "MINOR": 11, "PATCH": 1 + }, + "KSP_VERSION_MAX": { + "MAJOR": 1, + "MINOR": 12, + "PATCH": 99 } } diff --git a/README.md b/README.md index 2cbc085..90221f4 100644 --- a/README.md +++ b/README.md @@ -1 +1,96 @@ -# HullcamVDSContinued \ No newline at end of file +# HullcamVDSContinued + +edited) +@Albert VDS has passed the mod over to me, please consider this the official forum now for the Hullcam VDS Continued mod. The original thread can be found here: https://forum.kerbalspaceprogram.com/index.php?/topic/42739-11hullcam-vds-mod-adopted-by-linuxgamer/ + + + + + +Hullcam VDS - A Mechjeb hullcam fork + +Hullcam let's you add different cameras(black and white, grainy tv, nightvision, etc) to any part of your vehicle or construction. + +Docking ports have special docking cameras now and you can also see through the eyes of your Kerbals in EVA. + +Scroll down for a video demonstration of the new filters. + +Controls: + +Next camera: - (Minus) + +Previous camera: = (Equals) + +Exits hullcam view: Backspace + +Holding down the modifier key (Alt on Windows) while doing the Next/Previous/Exit will change the control point to the new camera + +You can change these keys by editing \Gamedata\HullcameraVDS\Plugin\settings.cfg + +To view through the eyes of your Kerbal(s): + +EVA the Kerbal +Right-click on it +Select "Activate Camera" +Press "Backspace" to deactivate the view. +I suggest doing this in space, as walking around on Kerbin ... well ... the view can be quite dizzying. lol + +Also, first person view does work with no problems on a a command chair. + +Also, if you right-click and drag while in the view, you can 'look around' a little. + +Keep in mind that if you are cycling through all the cameras, then you will cycle through ALL the docking ports in range, not just those on the active vessel. So if you have a space station with 10 docking ports, you will cycle through all 10. + +Please don't forget to delete any previous version before installing the latest one and back up your saved game + +Download: http://spacedock.info/mod/885/HullcamVDS Continued + +Source available: https://github.com/linuxgurugamer/HullcamVDSContinued + +License: GPLv3 + +Patreon.png + +https://www.patreon.com/linuxgurugamer + +If you are having a problem, please read this and follow the instructions BEFORE posting a bug report: + + + + +Action groups: + +Zoom in + +Zoom out + +Activate Camera + +Deactivate Camera + +Next Camera + +Previous Camera + +https://i.imgur.com/veRatCO.png?1 + + + +Command Pod MK-1 with hullcam on the bottom looking at dropping heatshield. +https://i1363.photobucket.com/albums/r716/albertvdsluis/heatshieldview_zps9aef5607.jpg + +Hullcam view of the bottom of a rocket + +https://i1363.photobucket.com/albums/r716/albertvdsluis/hullcam1_zps09c20d69.jpg + + + +Videos +https://youtu.be/Bs97-F6lNI4 + + + + + + +