diff --git a/Changelog.txt b/Changelog.txt index d6203bc..8bae500 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -80,4 +80,8 @@ Fixed resetting the control point when using the Alt (on Windows) when cycling past the last camera 0.1.10 - Added missing bulkheadProfiles \ No newline at end of file + Added missing bulkheadProfiles + +0.1.10.1 + Split aerocam into two files + added missing bulkheadProfiles to aerocam180 \ No newline at end of file diff --git a/GameData/HullCameraVDS/Parts/aerocam/aerocam180.cfg b/GameData/HullCameraVDS/Parts/aerocam/aerocam180.cfg new file mode 100644 index 0000000..28ef387 --- /dev/null +++ b/GameData/HullCameraVDS/Parts/aerocam/aerocam180.cfg @@ -0,0 +1,96 @@ + +PART +{ + // --- general parameters --- + name = aerocam180 + module = Part + author = sirkut + + // --- asset parameters --- + mesh = model.mu + scale = 1 + rescaleFactor = 0.25 + + // --- node definitions --- + // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z + node_attach = 0.0, 0.0, 0.0, 0.0, -1.0, 0.0 + + + // --- editor parameters --- + TechRequired = advElectrics + entryCost = 3800 + cost = 100 + category = Utility + subcategory = 0 + title = Aerocam 180 + manufacturer = Magic Smoke Industries + description = The Aerocam is a gutted KerbPro in an aerodynamic case. Now the KerbPro won't be a drag on your vessel. This version has it's CCD flipped. Now you wont have the feelling you are hanging upside down underneath a horizontal craft. + + // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision + attachRules = 1,1,1,1,0 + + // --- standard part parameters --- + mass = 0.001 + dragModelType = default + maximum_drag = 0 + minimum_drag = 0 + angularDrag = 0 + crashTolerance = 8 + //impactTolerance = 8 + maxTemp = 1200 + + bulkheadProfiles = srf + + MODULE + { + name = MuMechModuleHullCameraZoom + cameraName = Aerocam180 + cameraForward = 0, 0, 1 + cameraUp = 0, -1, 0 + cameraPosition = 0.0, 0.45, -0.0 + cameraFoVMax = 75 + cameraFoVMin = 30 + } + +// MODULE +// { +// name = HullCamera +// cameraName = Aerocam180 +// cameraForward = 0, 0, 1 +// cameraUp = 0, -1, 0 +// cameraPosition = 0.0, 0.45, -0.0 +// cameraFoVMax = 75 +// cameraFoVMin = 30 +// +// //This camera uses film resource to get science +// usesfilm = false +// +// specialExperimentName = photo- +// +// specialExperimentTitle = #Anon# Picture +// +// //you still have to set this to something or it throws an error when the part loads +// experimentID = hullcampicture +// +// experimentActionName = Snap Picture +// resetActionName = Delete Picture +// collectActionName = Take Photo +// +// useStaging = False +// useActionGroups = True +// hideUIwhenUnavailable = True +// xmitDataScalar = 0.8 +// +// dataIsCollectable = True +// interactionRange = 1.2 +// +// rerunnable = True +// } +// RESOURCE +// { +// name = Resolution +// amount = 1 +// maxAmount = 15 +// } + +} diff --git a/GameData/HullCameraVDS/Parts/aerocam/part.cfg b/GameData/HullCameraVDS/Parts/aerocam/part.cfg index 890c885..ce1df45 100644 --- a/GameData/HullCameraVDS/Parts/aerocam/part.cfg +++ b/GameData/HullCameraVDS/Parts/aerocam/part.cfg @@ -94,96 +94,3 @@ PART } -PART -{ - // --- general parameters --- - name = aerocam180 - module = Part - author = sirkut - - // --- asset parameters --- - mesh = model.mu - scale = 1 - rescaleFactor = 0.25 - - // --- node definitions --- - // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z - node_attach = 0.0, 0.0, 0.0, 0.0, -1.0, 0.0 - - - // --- editor parameters --- - TechRequired = advElectrics - entryCost = 3800 - cost = 100 - category = Utility - subcategory = 0 - title = Aerocam 180 - manufacturer = Magic Smoke Industries - description = The Aerocam is a gutted KerbPro in an aerodynamic case. Now the KerbPro won't be a drag on your vessel. This version has it's CCD flipped. Now you wont have the feelling you are hanging upside down underneath a horizontal craft. - - // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision - attachRules = 1,1,1,1,0 - - // --- standard part parameters --- - mass = 0.001 - dragModelType = default - maximum_drag = 0 - minimum_drag = 0 - angularDrag = 0 - crashTolerance = 8 - //impactTolerance = 8 - maxTemp = 1200 - - MODULE - { - name = MuMechModuleHullCameraZoom - cameraName = Aerocam180 - cameraForward = 0, 0, 1 - cameraUp = 0, -1, 0 - cameraPosition = 0.0, 0.45, -0.0 - cameraFoVMax = 75 - cameraFoVMin = 30 - } - -// MODULE -// { -// name = HullCamera -// cameraName = Aerocam180 -// cameraForward = 0, 0, 1 -// cameraUp = 0, -1, 0 -// cameraPosition = 0.0, 0.45, -0.0 -// cameraFoVMax = 75 -// cameraFoVMin = 30 -// -// //This camera uses film resource to get science -// usesfilm = false -// -// specialExperimentName = photo- -// -// specialExperimentTitle = #Anon# Picture -// -// //you still have to set this to something or it throws an error when the part loads -// experimentID = hullcampicture -// -// experimentActionName = Snap Picture -// resetActionName = Delete Picture -// collectActionName = Take Photo -// -// useStaging = False -// useActionGroups = True -// hideUIwhenUnavailable = True -// xmitDataScalar = 0.8 -// -// dataIsCollectable = True -// interactionRange = 1.2 -// -// rerunnable = True -// } -// RESOURCE -// { -// name = Resolution -// amount = 1 -// maxAmount = 15 -// } - -} diff --git a/HullcamVDSContinued.version b/HullcamVDSContinued.version index 0c84de9..458bc25 100644 --- a/HullcamVDSContinued.version +++ b/HullcamVDSContinued.version @@ -10,7 +10,7 @@ "MAJOR": 0, "MINOR": 1, "PATCH": 10, - "BUILD": 0 + "BUILD": 1 }, "KSP_VERSION": { "MAJOR": 1,