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LIYMainViewController.m
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LIYMainViewController.m
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//
// LIYMainViewController.m
// Boids
//
// Created by Jason Cheladyn on 9/18/13.
// Copyright (c) 2013 Jason Cheladyn. All rights reserved.
//
#import "LIYMainViewController.h"
#import "LIYMainScene.h"
@interface LIYMainViewController ()
@end
@implementation LIYMainViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
SKView *view = (SKView *)self.view;
view.showsFPS = YES;
view.showsNodeCount = YES;
view.showsDrawCount = YES;
SKScene *scene = [LIYMainScene sceneWithSize:view.bounds.size];
scene.scaleMode = SKSceneScaleModeAspectFill;
[view presentScene:scene];
}
- (BOOL)shouldAutorotate
{
return NO;
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (NSUInteger)supportedInterfaceOrientations
{
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
return UIInterfaceOrientationMaskAllButUpsideDown;
} else {
return UIInterfaceOrientationMaskAll;
}
}
@end