0.2.0: Compatibility with "real" Map.c
ocmapgen now does most things the Map.c in the OC repository require:
- It generates default SCENPAR constants from ParameterDefs.txt
- It loads the top-level System.ocg (but not scenario-level ones, those usually depend on definitions)
- It implements
GetStartupPlayerCount()
andGetStartupTeamCount()
- It loads materials from overloaded Material.ocg
(Mape only does the last point!)
Other improvements:
- Non-cryptic error reporting, including multiple lines of script errors
--watch
switch for the CLI enables automatic recompilation on save- Map background export
- Saving as indexed BMP which is usable as static map