Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[workstream] Matrix Support #26

Open
13 tasks
damyanp opened this issue Aug 5, 2024 · 0 comments
Open
13 tasks

[workstream] Matrix Support #26

damyanp opened this issue Aug 5, 2024 · 0 comments
Assignees

Comments

@damyanp
Copy link
Collaborator

damyanp commented Aug 5, 2024

Relies on the LLVM Matrix extension: https://clang.llvm.org/docs/MatrixTypes.html.
As with all the other work documented here, SPIR-V support will be added throughout.

Render Mesh (#15)

Pixel and Vertex Shaders (#16)

  • Matrix Initialization

Mesh Shaders (#17)

  • Groupshared matrices

Ray Tracing (#18)

  • Support ObjectToWorld and WorldToObject matrices

V1 Release (#19)

@damyanp damyanp converted this from a draft issue Aug 5, 2024
@damyanp damyanp moved this to Designing in HLSL Support Oct 9, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
Status: Designing
Development

No branches or pull requests

2 participants