These rules are meant to be shared across all ESLint rulesets.
Generally you should not need to install or extend from these files as they are automatically included in their respective environment-specific configurations.
See @lmc-eu/code-quality-tools for a full showdown of available rulesets.
@lmc-eu/eslint-config-base
Use this ruleset to configure ESLint to work with every JavaScript code.
@lmc-eu/eslint-config-base/optional
Use this ruleset together with the above ruleset. Provides additional insights into potential inconsistencies in the project.
For new projects, it is recommended to enable this ruleset. For existing projects, it is only recommended for the brave.
@lmc-eu/eslint-config-base/legacy
Lints ES5 and below.
@lmc-eu/eslint-config-base/whitespace
This entry point only errors on whitespace rules and sets all other rules to warnings. View the list of whitespace rules.
// .eslintrc.js
'use strict';
module.exports = {
extends: ['@lmc-eu/eslint-config-base', '@lmc-eu/eslint-config-base/optional'],
};
.eslintrc or .eslintrc.json
{
"extends": ["@lmc-eu/eslint-config-base", "@lmc-eu/eslint-config-base/optional"]
}
package.json
{
"eslintConfig": {
"extends": ["@lmc-eu/eslint-config-base", "@lmc-eu/eslint-config-base/optional"]
}
}
It is also recommended that you lint the whole project folder (that is npx eslint .
) instead of just
some folders (that is. npx eslint src test
) and create an .eslintignore file excluding any unwanted
lint folders. Doing so will allow new directories to be created without worrying about having to update your
tools to lint the new directory.
# .eslintignore
node_modules
# NOTE:
# The following directives are only relevant when linting the whole
# project directory, ie. running `eslint .` ⚠️
# If you compile JavaScript into some output folder, exclude it here
dist
# Highly recommended to re-include JavaScript dotfiles to lint them
# (This will cause .eslintrc.js to be linted by ESLint 🤘)
!.*.js
# Some tools use this pattern for their configuration files. Lint them!
!*.config.js
See the LICENSE file for information.