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There is a huge variety of shaders in Blender but only those described in the readme (BSDF_GLASS and BSDF_PRINCIPLED) are implemented. If you want to use other shaders, you will have to implement them yourself unfortunately.
Thank's for sharing your work.
My question is about node.type == "MIX_SHADER". How to get rgba and material ? (like node.type == 'BSDF_PRINCIPLED') ?
Thank's.
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