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Releases: locus84/Locus-Bundle-System

1.1.13

23 Feb 10:55
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Added functionality to change remote url

1.1.12

20 Feb 13:36
408e748
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Bumped up scriptable build pipeline to resolve issue
related message "Error Unity The file ‘none’ is corrupted! Remove it and launch unity again!"

1.1.11

13 Feb 08:24
51f408e
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added get assetnames functionality

1.1.10

28 Nov 12:59
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improvement) added support async-await for BundleAsyncOperations and BundleRequest.
improvement) handle UnityWebRequest.result to suppress warnings in higher version of unity.

1.1.9

21 Aug 08:02
cc3f6d6
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add ) domain reload disabled support
add ) compare equality interface and operators into BundledAssetPath
fix) broken prefab links after WriteExpectedSharedBundles

1.1.8

10 Jul 16:40
0875a8c
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fix) from 1.1.7 -> local bundles hash does not properly cached.

1.1.7

10 Jul 08:37
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improvement) ability to safely cancel Initialize, GetManifest, Download functions.
improvement) upgraded scriptablebuildpipeline to 1.19.1

1.1.6

01 Apr 16:40
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fix) combine path function doesn't support android platform

1.1.5

31 Mar 04:15
b3912d6
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fix) compilation error when using unity 2018
fix) directoryseperatecharacter issue on some platforms

improvement) now there's save scene popup when building assetbundles.

1.1.4

06 Feb 07:14
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[fix] scene inside subfoler object tracking is not working normally.