Releases: locus84/Locus-Bundle-System
Releases · locus84/Locus-Bundle-System
1.1.13
Added functionality to change remote url
1.1.12
Bumped up scriptable build pipeline to resolve issue
related message "Error Unity The file ‘none’ is corrupted! Remove it and launch unity again!"
1.1.11
added get assetnames functionality
1.1.10
improvement) added support async-await for BundleAsyncOperations and BundleRequest.
improvement) handle UnityWebRequest.result to suppress warnings in higher version of unity.
1.1.9
add ) domain reload disabled support
add ) compare equality interface and operators into BundledAssetPath
fix) broken prefab links after WriteExpectedSharedBundles
1.1.8
fix) from 1.1.7 -> local bundles hash does not properly cached.
1.1.7
improvement) ability to safely cancel Initialize, GetManifest, Download functions.
improvement) upgraded scriptablebuildpipeline to 1.19.1
1.1.6
fix) combine path function doesn't support android platform
1.1.5
fix) compilation error when using unity 2018
fix) directoryseperatecharacter issue on some platforms
improvement) now there's save scene popup when building assetbundles.
1.1.4
[fix] scene inside subfoler object tracking is not working normally.