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MonoGame.Content.Builder.Editor.targets
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MonoGame.Content.Builder.Editor.targets
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<Project>
<ItemGroup>
<Compile Include="$(MSBuildThisFileDirectory)\..\MonoGame.Content.Builder\CommandLineParser.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="$(MSBuildThisFileDirectory)\..\..\LICENSE.txt">
<Link>LICENSE.txt</Link>
<LogicalName>LICENSE.txt</LogicalName>
</EmbeddedResource>
<!-- The resources for icons and buttons -->
<EmbeddedResource Include="$(MSBuildThisFileDirectory)\App.ico" />
<EmbeddedResource Include="$(MSBuildThisFileDirectory)\Icons\*">
<LogicalName>Icons.%(Filename)%(Extension)</LogicalName>
</EmbeddedResource>
<!-- The resources for treeview -->
<EmbeddedResource Include="$(MSBuildThisFileDirectory)\Icons\TreeView\*">
<LogicalName>TreeView.%(Filename)%(Extension)</LogicalName>
</EmbeddedResource>
<!-- The resources for output filtering -->
<EmbeddedResource Include="$(MSBuildThisFileDirectory)\Icons\Build\*">
<LogicalName>Build.%(Filename)%(Extension)</LogicalName>
</EmbeddedResource>
<!-- The resources for menubar and toolbar -->
<EmbeddedResource Include="$(MSBuildThisFileDirectory)\Icons\Commands\*">
<LogicalName>Commands.%(Filename)%(Extension)</LogicalName>
</EmbeddedResource>
</ItemGroup>
</Project>