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ChangeLog
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ChangeLog
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26 Jan 2022
- Ported to Libretro
24 May 2017 - 1.60
- Ported to SDL2
- Window can now be resized
- Show scores only for enabled players
- Add Python/GTK+ jumpnbump-menu by Martin Willemoes Hansen
- (Re-)Add Windows support via MinGW-w64
- Handle temporary files in a safe way
- Removed obsolete Tcl jnbmenu
- Removed fireworks mode
- Removed obsolete Kaillera network code
- Fix warnings and merge some downstream patches (esp. from Debian)
- Add desktop file, icon and appdata file (Linux)
- Packaging fixes and cleanups
27 Jun 2004 - 1.51
- refactored code to make it a bit simpler
- Added AI by Ricardo Cruz
30 Mar 2004 - 1.42
- added support for gzip and bzip2 packed levels.
21 Mar 2003 - 1.41
- new scaling filter which works with 8bit graphics. Removed the old scaler
completely, now fading and everything else works in scaled up mode.
- another attempt to fix sound on big endian systems.
23 Sep 2002 - 1.40
- manpage update
- joystick support added
- freebsd ports (thanks rigel from #demoscene)
- a while back network code using kaillera was send to me by Gil Megidish,
it's not enabled, because it doesn't seem to work good enough.
17 Aug 2002 - 1.39
- added -noflies option
- added client/server networking. Thanks to Ryan C. Gordon who did the base
work for it.
11 Aug 2002 - 1.35
- gobpack added
- documentation updated
- little fixes here and there
2 Aug 2002 - 1.34
- fixed too dark font
- attempt to fix sound and scaleup on big endian systems
5 Jul 2002 - 1.33
- added -musicnosound option
15 Jun 2002 - 1.32
- fix for off by one in -mirror
- add icon for application (macosx,windows,x)
10 Jun 2002 - 1.31
- rename jbmenu.tcl to jnbmenu.tcl, make it +x, add
options for -mirror and -scaleup
- update manpage and -h with -scaleup
- update makefiles accordingly
- rename pack/unpack to jnbpack/jnbunpack
- set gametitle
9 Jun 2002 - 1.3
- Added -mirror commandline option to play the level mirrored
- Deleting temporary music file
17 Apr 2002 - 1.2
- MacOS X fixes
- some endian fixes
24 Feb 2002 - 1.1
- fixed timing problems
- fixed crash when temporary music can't be written
22 Feb 2002 - 1.0
- working sound
- new scaling graphics mode
- cleaned up code
===========================================================================
This is the changelog of the linux version from which this port is derived.
25 Feb 2001 - 0.69
initial linux port, worked fine with freebsd too (chuck mason)
26 Feb 2001 - 0.69
made sound be played (chuck mason)
03 Mar 2001 - 0.70
fixing fps (longislandman)
changing player input: 4 player at one keyboard (tarzeau)
pack/unpack which packs/unpacks the leveldata (timecop)
?? Mar 2001 - 0.70
network code has been written (longislandman, jonatkins.org)
it werks but we won't release it until it's good for the masses,
for test and fun play come join #keen on irc.linux.com
(be sure to have one udp port open if you have a firewall,
and also have sdl-mixer, sdl and sdl-net)
16 Mar 2001 - 0.70
did a new screenshot http://jumpbump.mine.nu/port/jumpbumprocks.jpg
wrote a little faq http://jumpbump.mine.nu/port/jumpbumpfaq.txt
put online level-selector-menu http://jumpbump.mine.nu/port/jbmenu.tcl
(received from philippe brochard, thank you!)
20 Mar 2001 - 0.72
repackaged tarballs with network code jnb-net.tar.gz,
menusystem and unpack/pack