From 60fdeb6213252e92ed6286424efa1dd60e05c6f7 Mon Sep 17 00:00:00 2001 From: alek13 Date: Fri, 22 Dec 2023 21:40:36 +0300 Subject: [PATCH] MapGen: Dungeouns: DeadMen: make more guarded: inc spawn chance, interval & deep. Relates to #1213 --- mods/lord/Entities/lottmobs/spawn.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/lord/Entities/lottmobs/spawn.lua b/mods/lord/Entities/lottmobs/spawn.lua index 0fdd8eb46..9c499c411 100644 --- a/mods/lord/Entities/lottmobs/spawn.lua +++ b/mods/lord/Entities/lottmobs/spawn.lua @@ -106,7 +106,7 @@ mobs:spawn_specific("lottmobs:witch_king", {"default:stone"}, {"air"}, -1, 2, 30 mobs:spawn_specific("lottmobs:balrog", {"default:stone"}, {"air"}, -1, 2, 30, 100000, 1, -31000, -10000) -mobs:spawn_specific("lottmobs:dead_men", {"default:mossycobble"}, {"air"}, -1, 2, 30, 9000, 7, -31000, -100) +mobs:spawn_specific("lottmobs:dead_men", {"default:mossycobble"}, {"air"}, -1, 15, 15, 1, 5, -31000, -50) mobs:spawn_specific("lottmobs:troll", {"default:stone"}, {"air"}, -1, 5, 30, 12000, 3, -31000, -10) mobs:spawn_specific("lottmobs:troll", {"default:snow"}, {"air"}, -1, 2, 30, 9000, 3, -31000, 31000)