diff --git a/src/game/game.cpp b/src/game/game.cpp index 11ed432da15..7708a4d7545 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -419,6 +419,10 @@ void Game::setGameState(GameState_t newState) { } case GAME_STATE_SHUTDOWN: { + logger.info("Total save: {}", g_game().getImproveSave(1)); + logger.info("Improve Save Stash: {}", g_game().getImproveSave(2)); + logger.info("Improve Save Spells: {}", g_game().getImproveSave(3)); + logger.info("Improve Save Kills: {}", g_game().getImproveSave(4)); g_globalEvents().execute(GLOBALEVENT_SHUTDOWN); // kick all players that are still online