Inherits from Base Controller.
The GlobeController
class can be passed to either the Deck
class's controller prop or a View
class's controller prop to specify that viewport interaction should be enabled.
GlobeController
is the default controller for GlobeView.
Use with the default view:
import {Deck, _GlobeView as GlobeView} from '@deck.gl/core';
new Deck({
views: new GlobeView(),
controller: {keyboard: false, inertia: true},
initialViewState: viewState
});
is equivalent to:
import {Deck, _GlobeView as GlobeView} from '@deck.gl/core';
new Deck({
views: new GlobeView({
controller: {keyboard: false, inertia: true}
}),
initialViewState: viewState
})
Supports all Controller options with the following default behavior:
dragPan
: default'pan'
(drag to pan)dragRotate
: not effective, this view does not currently support rotationtouchRotate
: not effective, this view does not currently support rotationkeyboard
: arrow keys to pan, +/- to zoom
You can further customize the GlobeController
's behavior by extending the class:
import {Deck, _GlobeView as GlobeView, _GlobeController as GlobeController} from '@deck.gl/core';
class MyGlobeController extends GlobeController {
handleEvent(event) {
if (event.type === 'pan') {
// do something
} else {
super.handleEvent(event);
}
}
}
new Deck({
views: new GlobeView(),
controller: {type: MyGlobeController},
initialViewState: viewState
})
See the Controller
class documentation for the methods that you can use and/or override.