You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
❓ Change allocation logic (firstly reuse all available space in free list, and only then allocate new arena). This one is under a question mark, because with that implementation we are losing benefits of simple bump allocator. But the idea in general is that we should use free-list more.
✔ Try to reuse the most appropriate chunks from chunk treap first (GetFirstGreaterOrEqualToChunk -> upper_bound). To do so it is a great idea to implement iterator for ChunkTreap #39 (just to use std::lower_bound)
GetFirstGreaterOrEqualToChunk
->upper_bound
). To do so it is a great idea to implement iterator for ChunkTreap #39 (just to use std::lower_bound)The text was updated successfully, but these errors were encountered: