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sneak-win.spec
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sneak-win.spec
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# -*- mode: python -*-
from kivy.deps import sdl2, glew
block_cipher = None
a = Analysis(['main.py'],
pathex=['Z:\\home\\maho\\workspace\\sneak'],
binaries=[],
datas=[('sneak.kv', '.'),
('assets/objects*.png', 'assets'),
('assets/objects.atlas', 'assets'),
('assets/glsl', 'assets/glsl'),
('assets/fonts', 'assets/fonts'),
('snd/*.ogg', 'snd')],
hiddenimports=[
'importlib',
'cymunk.cymunk',
'kivent_core.managers.animation_manager',
'kivent_core.rendering.animation',
'kivent_core.rendering.gl_debug',
'kivent_core.rendering.svg_loader',
'kivent_core.memory_handlers.zonedblock',
'kivent_core.uix.cwidget'],
hookspath=[],
runtime_hooks=[],
excludes=[],
win_no_prefer_redirects=False,
win_private_assemblies=False,
cipher=block_cipher)
pyz = PYZ(a.pure, a.zipped_data,
cipher=block_cipher)
exe = EXE(pyz,
a.scripts,
a.binaries,
a.zipfiles,
a.datas,
*[Tree(p) for p in (sdl2.dep_bins + glew.dep_bins)],
name='sneak-win',
debug=False,
strip=False,
upx=True,
runtime_tmpdir=None,
console=False , icon='img\\gplay\\sneak.ico')