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I'm trying to implement drawing marker using PixiOverlay. It works well when i use the draw triangle example. But when i'm trying to use Marker Example. It seems does not work.
It seems that anything that after the 'await' does not run. I'm pretty sure that I load the image correctly because I'm using default leaflet map to display that marker with that path.
The text was updated successfully, but these errors were encountered:
I'm trying to implement drawing marker using PixiOverlay. It works well when i use the draw triangle example. But when i'm trying to use Marker Example. It seems does not work.
`
const markerTexture = await PIXI.Assets.load('img/marker-icon.png');
alert('Marker');
const markerLatLng = [51.5, -0.09];
const marker = new PIXI.Sprite(markerTexture);
marker.anchor.set(0.5, 1);
const pixiContainer = new PIXI.Container();
pixiContainer.addChild(marker);
let firstDraw = true;
let prevZoom;
const pixiOverlay = L.pixiOverlay((utils) => {
const zoom = utils.getMap().getZoom();
const container = utils.getContainer();
const renderer = utils.getRenderer();
const project = utils.latLngToLayerPoint;
const scale = utils.getScale();
}, pixiContainer);
pixiOverlay.addTo(map);
`
It seems that anything that after the 'await' does not run. I'm pretty sure that I load the image correctly because I'm using default leaflet map to display that marker with that path.
The text was updated successfully, but these errors were encountered: