Dynamic video game engine modeled after Adobe's Starling Engine (see: Angry Birds)
Echo Engine is a video game engine built from the ground up in Java. Its functionality is modeled after Adobe's Starling engine, providing it sufficient power for just about any sort of 2D game.
Echo Engine is very much still a work in progress. Its primary purpose is to serve as the foundation of the "Echo" video game: a puzzle platformer. A beta of "Echo" debuted in August 2016 at the University of Virginia to private audience of fellow game developers, that model featured an improved physics engine and animated sprites that I have not yet prepared to be shared.
In thea meantime, I will continue to improve on the engines functionality, & subsequently games experience. I hope to have a posted version of the game up as soon as this semester's work dies down (closer to January).
Here's a screengrab from the game "Echo" built off of my "Echo-Engine":