This repository has been archived by the owner on Oct 13, 2021. It is now read-only.
-
-
Notifications
You must be signed in to change notification settings - Fork 124
/
ui_tcell.go
269 lines (226 loc) · 5.42 KB
/
ui_tcell.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
package tui
import (
"image"
"github.com/gdamore/tcell"
)
var _ UI = &tcellUI{}
type tcellUI struct {
painter *Painter
root Widget
keybindings []*keybinding
quit chan struct{}
screen tcell.Screen
kbFocus *kbFocusController
eventQueue chan event
}
func newTcellUI(root Widget) (*tcellUI, error) {
screen, err := tcell.NewScreen()
if err != nil {
return nil, err
}
s := &tcellSurface{
screen: screen,
}
p := NewPainter(s, DefaultTheme)
return &tcellUI{
painter: p,
root: root,
keybindings: make([]*keybinding, 0),
quit: make(chan struct{}, 1),
screen: screen,
kbFocus: &kbFocusController{chain: DefaultFocusChain},
eventQueue: make(chan event),
}, nil
}
func (ui *tcellUI) Repaint() {
ui.painter.Repaint(ui.root)
}
func (ui *tcellUI) SetWidget(w Widget) {
ui.root = w
}
func (ui *tcellUI) SetTheme(t *Theme) {
ui.painter.theme = t
}
func (ui *tcellUI) SetFocusChain(chain FocusChain) {
if ui.kbFocus.focusedWidget != nil {
ui.kbFocus.focusedWidget.SetFocused(false)
}
ui.kbFocus.chain = chain
ui.kbFocus.focusedWidget = chain.FocusDefault()
if ui.kbFocus.focusedWidget != nil {
ui.kbFocus.focusedWidget.SetFocused(true)
}
}
func (ui *tcellUI) SetKeybinding(seq string, fn func()) {
ui.keybindings = append(ui.keybindings, &keybinding{
sequence: seq,
handler: fn,
})
}
// ClearKeybindings reinitialises ui.keybindings so as to revert to a
// clear/original state
func (ui *tcellUI) ClearKeybindings() {
ui.keybindings = make([]*keybinding, 0)
}
func (ui *tcellUI) Run() error {
if err := ui.screen.Init(); err != nil {
return err
}
failed := true
defer func() {
if failed {
ui.screen.Fini()
}
}()
if w := ui.kbFocus.chain.FocusDefault(); w != nil {
w.SetFocused(true)
ui.kbFocus.focusedWidget = w
}
ui.screen.SetStyle(tcell.StyleDefault)
ui.screen.Clear()
go func() {
for {
switch ev := ui.screen.PollEvent().(type) {
case *tcell.EventKey:
ui.handleKeyEvent(ev)
case *tcell.EventMouse:
ui.handleMouseEvent(ev)
case *tcell.EventResize:
ui.handleResizeEvent(ev)
}
}
}()
for {
select {
case <-ui.quit:
failed = false
return nil
case ev := <-ui.eventQueue:
ui.handleEvent(ev)
}
}
}
func (ui *tcellUI) handleEvent(ev event) {
switch e := ev.(type) {
case KeyEvent:
logger.Printf("Received key event: %s", e.Name())
for _, b := range ui.keybindings {
if b.match(e) {
b.handler()
}
}
ui.kbFocus.OnKeyEvent(e)
ui.root.OnKeyEvent(e)
ui.painter.Repaint(ui.root)
case callbackEvent:
// Gets stuck in a print loop when the logger is a widget.
//logger.Printf("Received callback event")
e.cbFn()
ui.painter.Repaint(ui.root)
case paintEvent:
logger.Printf("Received paint event")
ui.painter.Repaint(ui.root)
}
}
func (ui *tcellUI) handleKeyEvent(tev *tcell.EventKey) {
ui.eventQueue <- KeyEvent{
Key: Key(tev.Key()),
Rune: tev.Rune(),
Modifiers: ModMask(tev.Modifiers()),
}
}
func (ui *tcellUI) handleMouseEvent(ev *tcell.EventMouse) {
x, y := ev.Position()
ui.eventQueue <- MouseEvent{Pos: image.Pt(x, y)}
}
func (ui *tcellUI) handleResizeEvent(ev *tcell.EventResize) {
ui.eventQueue <- paintEvent{}
}
// Quit signals to the UI to start shutting down.
func (ui *tcellUI) Quit() {
logger.Printf("Quitting")
ui.screen.Fini()
ui.quit <- struct{}{}
}
// Schedule an update of the UI, running the given
// function in the UI goroutine.
//
// Use this to update the UI in response to external events,
// like a timer tick.
// This method should be used any time you call methods
// to change UI objects after the first call to `UI.Run()`.
//
// Changes invoked outside of either this callback or the
// other event handler callbacks may appear to work, but
// is likely a race condition. (Run your program with
// `go run -race` or `go install -race` to detect this!)
//
// Calling Update from within an event handler, or from within an Update call,
// is an error, and will deadlock.
func (ui *tcellUI) Update(fn func()) {
blk := make(chan struct{})
ui.eventQueue <- callbackEvent{func() {
fn()
close(blk)
}}
<-blk
}
var _ Surface = &tcellSurface{}
type tcellSurface struct {
screen tcell.Screen
}
func (s *tcellSurface) SetCell(x, y int, ch rune, style Style) {
st := tcell.StyleDefault.Normal().
Foreground(convertColor(style.Fg, false)).
Background(convertColor(style.Bg, false)).
Reverse(style.Reverse == DecorationOn).
Bold(style.Bold == DecorationOn).
Underline(style.Underline == DecorationOn)
s.screen.SetContent(x, y, ch, nil, st)
}
func (s *tcellSurface) SetCursor(x, y int) {
s.screen.ShowCursor(x, y)
}
func (s *tcellSurface) HideCursor() {
s.screen.HideCursor()
}
func (s *tcellSurface) Begin() {
s.screen.Clear()
}
func (s *tcellSurface) End() {
s.screen.Show()
}
func (s *tcellSurface) Size() image.Point {
w, h := s.screen.Size()
return image.Point{w, h}
}
func convertColor(col Color, fg bool) tcell.Color {
switch col {
case ColorDefault:
if fg {
return tcell.ColorWhite
}
return tcell.ColorDefault
case ColorBlack:
return tcell.ColorBlack
case ColorWhite:
return tcell.ColorWhite
case ColorRed:
return tcell.ColorRed
case ColorGreen:
return tcell.ColorGreen
case ColorBlue:
return tcell.ColorBlue
case ColorCyan:
return tcell.ColorDarkCyan
case ColorMagenta:
return tcell.ColorDarkMagenta
case ColorYellow:
return tcell.ColorYellow
default:
if col > 0 {
return tcell.Color(col)
}
return tcell.ColorDefault
}
}