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uint.go
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// Code generated by 'go generate'
package optional
import (
"encoding/json"
"errors"
)
// Uint is an optional uint.
type Uint struct {
value *uint
}
// NewUint creates an optional.Uint from a uint.
func NewUint(v uint) Uint {
return Uint{&v}
}
// NewUintFromPtr creates an optional.Uint from a uint pointer.
func NewUintFromPtr(v *uint) Uint {
if v == nil {
return Uint{}
}
return NewUint(*v)
}
// Set sets the uint value.
func (u *Uint) Set(v uint) {
u.value = &v
}
// ToPtr returns a *uint of the value or nil if not present.
func (u Uint) ToPtr() *uint {
if !u.Present() {
return nil
}
v := *u.value
return &v
}
// Get returns the uint value or an error if not present.
func (u Uint) Get() (uint, error) {
if !u.Present() {
var zero uint
return zero, errors.New("value not present")
}
return *u.value, nil
}
// MustGet returns the uint value or panics if not present.
func (u Uint) MustGet() uint {
if !u.Present() {
panic("value not present")
}
return *u.value
}
// Present returns whether or not the value is present.
func (u Uint) Present() bool {
return u.value != nil
}
// OrElse returns the uint value or a default value if the value is not present.
func (u Uint) OrElse(v uint) uint {
if u.Present() {
return *u.value
}
return v
}
// If calls the function f with the value if the value is present.
func (u Uint) If(fn func(uint)) {
if u.Present() {
fn(*u.value)
}
}
func (u Uint) MarshalJSON() ([]byte, error) {
if u.Present() {
return json.Marshal(u.value)
}
return json.Marshal(nil)
}
func (u *Uint) UnmarshalJSON(data []byte) error {
if string(data) == "null" {
u.value = nil
return nil
}
var value uint
if err := json.Unmarshal(data, &value); err != nil {
return err
}
u.value = &value
return nil
}