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Please help (REQUEST) #93

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LilShine opened this issue Jan 25, 2022 · 4 comments
Open

Please help (REQUEST) #93

LilShine opened this issue Jan 25, 2022 · 4 comments

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@LilShine
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LilShine commented Jan 25, 2022

ossc isn't cheap, even eon64 keeps pixels clean with smooth filter, i hate pixels in super mario sunshine wii, and mario 64 rgb mod, can add some filter to erase pixels? ossc is the perfection for me, but just need that filters option, thank you @marqs85
d116e063d983080d76464aad30396079
803b44ab08a00c4e3845ba2fb0a7a46e

looks like 3d all stars, awesome.

@mistepien
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but filters mean lag.

@pipatron
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pipatron commented May 6, 2022

Sounds like you want the exact opposite of OSSC?

@marqs85
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marqs85 commented May 7, 2022

Filters don't necessarily increase latency, but within limitations of ossc only a horizontal averaging filter might be practical. Essentially p2_smooth = (p2+p1)/2 where p2 and p1 are current and previous pixel R/G/B values.

@pipatron
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pipatron commented May 7, 2022

A similar "horizontal averaging" effect could perhaps be simulated today by enabling the 9 MHz filter and configure the sampler at a much faster rate.

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