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Software Renderer

Software renderer written from scratch. The goal of the project is for me to be able to better understand the graphics pipeline and what goes under the hood.

Currently supported features

  • Single Threaded Forward Renderer
  • Perspective correct attribute interpolation
  • Frustum culling
  • Backface culling
  • Z-Buffer
  • Shading techniques
    • Gouraud
    • Phong
  • Reflection models
    • Phong
    • Blinn Phong
  • Directional lights
  • TGA and OBJ file parsers

Build

See the relevant wiki page.

References

See the relevant wiki page.