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LongArm.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net48</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<Version>1.2.2</Version>
<Authors>Semar</Authors>
<Company/>
<Description>https://github.com/mattsemar/dsp-long-arm</Description>
<RepositoryUrl>https://github.com/mattsemar/dsp-long-arm</RepositoryUrl>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<PlatformTarget>x64</PlatformTarget>
<WarningLevel>0</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="CommonAPI">
<HintPath>.\Libs\CommonAPI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Core" Version="5.4.16" PrivateAssets="all" />
<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-*" IncludeAssets="compile" PrivateAssets="all" />
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" PrivateAssets="all" />
</ItemGroup>
</Project>