-
Notifications
You must be signed in to change notification settings - Fork 7
/
PersonalLogistics.csproj
73 lines (63 loc) · 3.04 KB
/
PersonalLogistics.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net48</TargetFramework>
<AssemblyName>PersonalLogistics</AssemblyName>
<Description>https://github.com/mattsemar/dsp-personal-logistics</Description>
<RepositoryUrl>https://github.com/mattsemar/dsp-personal-logistics</RepositoryUrl>
<Version>2.8.1</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>9.0</LangVersion>
<Authors>Semar</Authors>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<PlatformTarget>x64</PlatformTarget>
<WarningLevel>0</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Remove="TestApp\InventoryManagerTest.cs" />
<Compile Remove="PLU\**" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Remove="PLU\**" />
</ItemGroup>
<ItemGroup>
<Folder Include="Examples" />
<Folder Include="Libs" />
<Folder Include="StationStorage" />
<Folder Include="Utilities" />
</ItemGroup>
<ItemGroup>
<None Remove="META-INF\MANIFEST.MF" />
<None Remove="compile.ps1" />
<None Remove="PersonalLogistics.zip" />
<None Remove="PLU\**" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-*" />
<PackageReference Include="DysonSphereProgram.Modding.CommonAPI" Version="*-*" />
<PackageReference Include="DysonSphereProgram.Modding.DSPModSave" Version="*-*" />
<PackageReference Include="DysonSphereProgram.Modding.LDBTool" Version="*-*" />
<PackageReference Include="DysonSphereProgram.Modding.NebulaMultiplayerModApi" Version="1.*" IncludeAssets="compile" />
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="ErrorProne.NET.CoreAnalyzers" Version="0.3.0-beta.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<!-- <Exec Command="COPY $(TargetPath) "%25ProgramFiles(x86)%25\Steam\steamapps\common\Dyson Sphere Program\BepInEx\scripts"" />-->
<!-- <Exec Command="COPY $(TargetPath) C:\Users\matts\AppData\Roaming\r2modmanPlus-local\DysonSphereProgram\profiles\Default\BepInEx\scripts" />-->
</Target>
</Project>