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Mod doesn't work with 0.10 (DarkFog) update #49

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Wolphin5 opened this issue Dec 17, 2023 · 8 comments
Open

Mod doesn't work with 0.10 (DarkFog) update #49

Wolphin5 opened this issue Dec 17, 2023 · 8 comments
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bug Something isn't working

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@Wolphin5
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Describe the bug
On loading of the version 0.10.28.20779 of the game with the mod, and start a saved game, it gives the error:
image

The mod's icon does not load in the lower right either.

To Reproduce
Steps to reproduce the behavior:

  1. Load Saved Game
  2. See error message instantly, and icon is missing from lower right controls.

With this mod disabled, and all other mods unchanged, have no issue with the saved game. Issue is not resolved by ModFixerOne, which is also now showing as deprecated.
Personally modified version to work with version 0.9 also does not work with this either, same error. That one was working perfectly prior to the update.

Expected behavior
No Error message, icon to access interface.

Mods installed

  • If you're using r2modman you can go to "Settings" and click "Export profile as a code". Include the code in here
  • 018c769e-38cc-b07d-4022-3fac6564b2e9
  • Otherwise just list the names of the mods you have installed

Extra
Bonus points if you include the save and mod save files to make reproducing easier. These can be found in Documents\Dyson Sphere Program\Save
This can be provided upon request, but is 531 MB.

@Wolphin5 Wolphin5 added the bug Something isn't working label Dec 17, 2023
@andrewtranter
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I like this mod so much, I hope it is fixed soon.

@PiggyWhiskey
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There was a patched version that someone made a while ago,
https://github.com/Luna5ama/dsp-personal-logistics/releases/tag/2.9.10-fix

But I'm getting a DSPModSave error with that one

I really want it back, I'm sick of making malls in each planet

@Wolphin5
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There was a patched version that someone made a while ago, https://github.com/Luna5ama/dsp-personal-logistics/releases/tag/2.9.10-fix

But I'm getting a DSPModSave error with that one

I really want it back, I'm sick of making malls in each planet

This fix does not work for the 0.10 game version, but the 0.9 version (I believe)
I too, hate having to do that too... even with having 12 bays per Gigi Interstellar to bring them in... even with using the logistic bots... it has turned a 2-hour planet-layout, to well over a 8 hour (and counting). I don't know enough programming to even figure out how to even start to try to get it working, or I would make a fork and resolve it.

@starfi5h
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https://dsp.thunderstore.io/package/starfi5h/ModFixerOne/
I've updated ModFixerOne and fixed some errors that I know of.
Not guarantee it will work fine in the Dark Fog version, though.

@Wolphin5
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Update does work for me.
Personal Logistics also is mostly working.
One issue, is it reset the interface, with the loss of all buffered items (but may be because of me playing the game more since then)
There are some items which are not in the main interface, Particle Container, Critical Photon, Warper, Frame Material, Dyson Sphere Component, Small Carrier Rocket, All 6 of the Matrixes, Artificial Sun, Interstellar Logistics Station, Orbital Collector, and the 4 turrets are in the Legacy interface only. I think it's because the layout and cell counts changed.

@HunterCarlson
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Is there a way to add bug bounties on GitHub? I'll donate $20 to get this mod up and running again

@Wolphin5
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Sadly, seems like the creator has moved on, and isn't even monitoring for bugs :(

@Violist4Life
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Is there a way to add bug bounties on GitHub? I'll donate $20 to get this mod up and running again

I'd also be more than happy to donate something for a fix. Would love to have this fantastic mod in the game again.

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6 participants