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publish.yml
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name: Plugin-publish
on: [push, pull_request]
env:
CONFIGURATION: Release
DOTNET_CLI_TELEMETRY_OPTOUT: true
DOTNET_NOLOGO: true
DOTNET_SDK_VERSION: 8.0.x
NET_CORE_VERSION: net8.0
NET_FRAMEWORK_VERSION: net48
PLUGIN_NAME: ASFFreeGames
jobs:
publish:
strategy:
fail-fast: false
matrix:
os: [macos-latest, ubuntu-latest, windows-latest]
runs-on: ${{ matrix.os }}
steps:
- name: Checkout code
uses: actions/[email protected]
with:
submodules: recursive
- name: Setup .NET Core
uses: actions/setup-dotnet@v4
with:
dotnet-version: ${{ env.DOTNET_SDK_VERSION }}
- name: Verify .NET Core
run: dotnet --info
- name: Restore packages in preparation for plugin publishing
run: dotnet restore ${{ env.PLUGIN_NAME }} -p:ContinuousIntegrationBuild=true --nologo
- name: Publish plugin on Unix
if: startsWith(matrix.os, 'macos-') || startsWith(matrix.os, 'ubuntu-')
env:
VARIANTS: generic
shell: sh
run: |
set -eu
publish() {
dotnet publish "$PLUGIN_NAME" -c "$CONFIGURATION" -f "$NET_CORE_VERSION" -o "out/${1}/${PLUGIN_NAME}" -p:ContinuousIntegrationBuild=true -p:TargetLatestRuntimePatch=false -p:UseAppHost=false --no-restore --nologo
# By default use fastest compression
seven_zip_args="-mx=1"
zip_args="-1"
# Include extra logic for builds marked for release
case "$GITHUB_REF" in
"refs/tags/"*)
# Tweak compression args for release publishing
seven_zip_args="-mx=9 -mfb=258 -mpass=15"
zip_args="-9"
;;
esac
# Create the final zip file
case "$(uname -s)" in
"Darwin")
# We prefer to use zip on OS X as 7z implementation on that OS doesn't handle file permissions (chmod +x)
if command -v zip >/dev/null; then
(
cd "${GITHUB_WORKSPACE}/out/${1}"
zip -q -r $zip_args "../${PLUGIN_NAME}-${1}.zip" .
)
elif command -v 7z >/dev/null; then
7z a -bd -slp -tzip -mm=Deflate $seven_zip_args "out/${PLUGIN_NAME}-${1}.zip" "${GITHUB_WORKSPACE}/out/${1}/*"
else
echo "ERROR: No supported zip tool!"
return 1
fi
;;
*)
if command -v 7z >/dev/null; then
7z a -bd -slp -tzip -mm=Deflate $seven_zip_args "out/${PLUGIN_NAME}-${1}.zip" "${GITHUB_WORKSPACE}/out/${1}/*"
elif command -v zip >/dev/null; then
(
cd "${GITHUB_WORKSPACE}/out/${1}"
zip -q -r $zip_args "../${PLUGIN_NAME}-${1}.zip" .
)
else
echo "ERROR: No supported zip tool!"
return 1
fi
;;
esac
}
jobs=""
for variant in $VARIANTS; do
publish "$variant" &
jobs="$jobs $!"
done
for job in $jobs; do
wait "$job"
done
- name: Publish plugin on Windows
if: startsWith(matrix.os, 'windows-')
env:
VARIANTS: generic
shell: pwsh
run: |
Set-StrictMode -Version Latest
$ErrorActionPreference = 'Stop'
$ProgressPreference = 'SilentlyContinue'
$PublishBlock = {
param($variant)
Set-StrictMode -Version Latest
$ErrorActionPreference = 'Stop'
$ProgressPreference = 'SilentlyContinue'
Set-Location "$env:GITHUB_WORKSPACE"
if ($variant -like '*-netf') {
$targetFramework = $env:NET_FRAMEWORK_VERSION
} else {
$targetFramework = $env:NET_CORE_VERSION
}
dotnet publish "$env:PLUGIN_NAME" -c "$env:CONFIGURATION" -f "$targetFramework" -o "out\$variant\$env:PLUGIN_NAME" -p:ContinuousIntegrationBuild=true -p:TargetLatestRuntimePatch=false -p:UseAppHost=false --no-restore --nologo
if ($LastExitCode -ne 0) {
throw "Last command failed."
}
# By default use fastest compression
$compressionArgs = '-mx=1'
# Include extra logic for builds marked for release
if ($env:GITHUB_REF -like 'refs/tags/*') {
# Tweak compression args for release publishing
$compressionArgs = '-mx=9', '-mfb=258', '-mpass=15'
}
# Create the final zip file
7z a -bd -slp -tzip -mm=Deflate $compressionArgs "out\$env:PLUGIN_NAME-$variant.zip" "$env:GITHUB_WORKSPACE\out\$variant\*"
if ($LastExitCode -ne 0) {
throw "Last command failed."
}
}
foreach ($variant in $env:VARIANTS.Split([char[]] $null, [System.StringSplitOptions]::RemoveEmptyEntries)) {
Start-Job -Name "$variant" $PublishBlock -ArgumentList "$variant"
}
Get-Job | Receive-Job -Wait
- name: Upload generic
continue-on-error: true
uses: actions/[email protected]
with:
name: ${{ matrix.os }}_${{ env.PLUGIN_NAME }}-generic
path: out/${{ env.PLUGIN_NAME }}-generic.zip
release:
if: ${{ github.event_name == 'push' && startsWith(github.ref, 'refs/tags/') }}
needs: publish
runs-on: ubuntu-latest
permissions:
id-token: write
attestations: write
packages: write
contents: write
steps:
- name: Checkout code
uses: actions/[email protected]
# TODO: It'd be perfect if we could match final artifacts to the platform they target, so e.g. linux build comes from the linux machine
# However, that is currently impossible due to https://github.com/dotnet/msbuild/issues/3897
# Therefore, we'll (sadly) pull artifacts from Windows machine only for now
- name: Download generic artifact from windows-latest
uses: actions/[email protected]
with:
name: windows-latest_${{ env.PLUGIN_NAME }}-generic
path: out
- name: Unzip and copy generic artifact
run: |
mkdir -p attest_provenance
unzip out/${{ env.PLUGIN_NAME }}-generic.zip -d attest_provenance
cp --archive out/${{ env.PLUGIN_NAME }}-generic.zip attest_provenance
- name: Clean up dll files
run: |
pushd attest_provenance/${{ env.PLUGIN_NAME }}
rm -rf NLog.dll SteamKit2.dll System.IO.Hashing.dll protobuf-net.Core.dll protobuf-net.dll
popd
- uses: actions/attest-build-provenance@v1
with:
subject-path: 'attest_provenance/*'
- name: Create GitHub release
id: github_release
uses: softprops/[email protected]
with:
tag_name: ${{ github.ref }}
name: ${{ env.PLUGIN_NAME }} ${{ github.ref }}
body_path: .github/RELEASE_TEMPLATE.md
prerelease: true
files: |
out/${{ env.PLUGIN_NAME }}-generic.zip
attest_provenance/${{ env.PLUGIN_NAME }}/ASFFreeGames.dll