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Releases: mclemente/fvtt-module-polyglot

2.3.25

20 Jan 04:41
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  • Tentative fix to Language Settings configuration (#319).
  • Removed access to registerSystem and registerModule from game.polyglot. You must call those methods by accessing game.polyglot.api.

2.3.24

17 Jan 18:32
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  • Renamed the "Replace Languages" setting to "Remove Languages" and updated its description .
  • PF2e: Re-added the Remove Languages setting with an exclusive description explaining what must be done to remove non-common languages.
    • Caveat: disabling the setting won't reset languages' rarities, check the wiki on how to reset it properly.

From 2.3.23

  • Custom Languages on the Language Settings now are now properly sorted.
  • PF2e:
    • Replaced the Targeted Party module setting in favor of the system's handling of the active party.
    • Removed the Replace Languages settings due to the weird behavior with the system's manager.
    • Removed the Custom Languages setting in favor of the system's handling of homebrew languages.
      • You can still access the setting's content by inputting game.settings.get("polyglot", "customLanguages") on the console.
    • Removed the Default Language setting in favor of the system's handling of the Common language.
      • Non-GMs can still set their own Default Language.
    • Removed the "Common" language from the language selector. It instead targets the system's Common language.
      • You will be notified to change this for the current "Common" language set on PF2e's Homebrew Elements menu.

2.3.22

16 Jan 20:04
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  • The module will not ignore HTML elements on chat messages (#345).
  • Fixed scrambled text being displayed as [object Object] (#346).

2.3.20

01 Jan 03:06
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  • Fixed a bug where having both the Add Foundry's fonts to Font Settings and Add Polyglot's fonts to Core enabled would reset Font Settings on reload (#343).

2.3.19

31 Dec 03:52
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  • Improved the setting menus' style to look closer to Foundry's own setting menu.

2.3.18

20 Nov 00:32
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  • D&D5e and PF2e: Removed the upper threshold (10) for filtering users in a Group/Party (#339).

2.3.17

18 Nov 20:21
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  • Fixed error thrown when updating a player-owned actor that isn't the user-assigned actor (#338).

From 2.3.16

  • dnd5e: Fixed module not working on version 2.4.0.
    • Polyglot will not work on previous dnd5e versions.
    • Caveats:
      • Currently there is no way to add custom languages to a specific set of languages.
      • Characters that know Primordial can speak all its variants, when, lore-wise, they should only understand and be understood by speakers of the variants.

2.3.16

18 Nov 02:48
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  • dnd5e: Fixed module not working on version 2.4.0.
    • Polyglot will not work on previous dnd5e versions.
    • Caveats:
      • Currently there is no way to add custom languages to a specific set of languages.
      • Characters that know Primordial can speak all its variants, when, lore-wise, they should only understand and be understood by speakers of the variants.

2.3.15

17 Nov 17:39
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2.3.14

05 Nov 00:09
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  • Fixed language selector pips wrapping over the selector's size (#334).