-
Notifications
You must be signed in to change notification settings - Fork 4
/
InputDialog.cs
86 lines (68 loc) · 1.57 KB
/
InputDialog.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
namespace Menees.Windows.Forms
{
#region Using Directives
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
#endregion
internal partial class InputDialog : ExtendedForm
{
#region Private Data Members
private Func<string, string>? validate;
#endregion
#region Constructors
public InputDialog()
{
this.InitializeComponent();
}
#endregion
#region Public Methods
public string? Execute(
IWin32Window? owner,
string prompt,
string? defaultValue,
int? maxLength,
Func<string, string>? validate)
{
this.prompt.Text = prompt;
this.value.Text = defaultValue;
this.validate = validate;
if (maxLength != null)
{
this.value.MaxLength = maxLength.Value;
}
if (owner == null)
{
// If there's no owner window, then this dialog should be centered on the screen.
this.StartPosition = FormStartPosition.CenterScreen;
this.ShowInTaskbar = true;
}
string? result = null;
if (this.ShowDialog(owner) == DialogResult.OK)
{
result = this.value.Text;
}
return result;
}
#endregion
#region Private Methods
private void OkayButton_Click(object sender, EventArgs e)
{
if (this.validate != null)
{
string error = this.validate(this.value.Text);
this.errorProvider.SetError(this.value, error);
// Don't close the dialog if there was an error.
if (!string.IsNullOrEmpty(error))
{
this.DialogResult = DialogResult.None;
}
}
}
#endregion
}
}