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wh_orient_decisions.txt
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wh_orient_decisions.txt
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decisions = {
employ_clay_sculptor = {
only_playable = yes
potential = {
religion = draconite
age = 14
OR = {
culture = cathayan
culture = living_jade
}
NOT = {
any_courtier = {
trait = clay_sculptor
}
}
}
allow = {
custom_tooltip = {
text = IS_NOT_INCAPACITATED
is_incapacitated_trigger = no
}
piety = 100
wealth = 100
OR = {
custom_tooltip = {
text = HAS_LINK_WITH_CATHAY
has_dynasty_flag = link_with_cathay
}
top_liege = {
custom_tooltip = {
text = HAS_LINK_WITH_CATHAY
has_dynasty_flag = link_with_cathay
}
religion = draconite
}
}
}
effect = {
log = "work decision employ_clay_sculptor for [Root.GetBestName]"
piety = -100
wealth = -100
hidden_tooltip = {
create_random_steward = {
random_traits = yes
age = 54
female = no
}
new_character = {
add_trait = clay_sculptor
add_trait = eunuch
}
}
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 1
modifier = {
factor = 0.5
NOT = {
culture = cathayan
}
}
}
}
employ_astromancer = {
only_playable = yes
potential = {
religion = draconite
age = 14
OR = {
culture = cathayan
culture = living_jade
}
NOT = {
any_courtier = {
trait = astromancer
}
}
}
allow = {
custom_tooltip = {
text = IS_NOT_INCAPACITATED
is_incapacitated_trigger = no
}
piety = 450
wealth = 250
OR = {
custom_tooltip = {
text = HAS_LINK_WITH_CATHAY
has_dynasty_flag = link_with_cathay
}
top_liege = {
custom_tooltip = {
text = HAS_LINK_WITH_CATHAY
has_dynasty_flag = link_with_cathay
}
religion = draconite
}
}
}
effect = {
log = "work decision employ_astromancer for [Root.GetBestName]"
piety = -450
wealth = -250
hidden_tooltip = {
create_random_priest = {
random_traits = yes
age = 54
female = no
}
new_character = {
add_trait = astromancer
add_trait = lore_heavens
random_list = {
70 = {
add_trait = celibate
}
29 = {
add_trait = eunuch
}
1 = {
add_trait = chaste
}
}
random_list = {
45 = {
add_trait = magic_potential_1
}
45 = {
add_trait = magic_potential_2
}
10 = {
add_trait = magic_potential_3
}
}
random_list = {
25 = {
add_character_modifier = {
name = magic_power_1
duration = -1
}
}
70 = {
add_character_modifier = {
name = magic_power_2
duration = -1
}
}
5 = {
add_character_modifier = {
name = magic_power_3
duration = -1
}
}
}
}
}
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 1
modifier = {
factor = 0.5
NOT = {
culture = cathayan
}
}
}
}
establish_cathay_link = {
only_playable = yes
is_high_prio = yes
potential = {
religion = draconite
OR = {
culture = cathayan
culture = living_jade
}
nor = {
has_dynasty_flag = link_with_cathay
top_liege = {
has_dynasty_flag = link_with_cathay
}
}
}
allow = {
custom_tooltip = {
text = IS_NOT_INCAPACITATED
is_incapacitated_trigger = no
}
prestige = 500
wealth = 500
OR = {
capital_scope = {
port = yes
}
AND = {
OR = {
wh_is_mage_trigger = yes
learning = 15
trait = vampire_jade_visible
any_courtier = {
trait = astromancer
}
}
has_artifact = dark_crystal
}
}
}
effect = {
log = "work decision establish_cathay_link for [Root.GetBestName]"
prestige = -500
wealth = -500
hidden_tooltip = {
set_dynasty_flag = link_with_cathay
}
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 1
modifier = {
factor = 0.5
NOT = {
culture = cathayan
}
}
}
}
shashala_relinked = {
only_playable = yes
is_high_prio = yes
potential = {
has_nickname = nick_the_grand_generaless
religion = draconite
trait = vampire_jade_visible
NOT = {
has_dynasty_flag = relinked_shashala_flag
}
}
allow = {
custom_tooltip = {
text = IS_NOT_INCAPACITATED
is_incapacitated_trigger = no
}
prestige = 100
piety = 100
has_artifact = dark_crystal
}
effect = {
log = "work decision shashala_relinked for [Root.GetBestName]"
prestige = -100
piety = -100
set_dynasty_flag = relinked_shashala_flag
hidden_tooltip = {
long_character_event = {
id = svampires.75
}
}
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 1
}
}
naparaya_relinked = {
only_playable = yes
is_high_prio = yes
potential = {
religion = draconite
trait = creature_human
culture = cathayan
is_vampire_trigger = no
has_dynasty_flag = link_with_cathay
NOT = {
has_dynasty_flag = relinked_naparaya_flag
}
}
allow = {
custom_tooltip = {
text = IS_NOT_INCAPACITATED
is_incapacitated_trigger = no
}
prestige = 100
piety = 100
k_coiled_covenant = {
has_holder = no
}
completely_controls = k_dragon_isles
completely_controls = k_naparaya
NOT = {
any_independent_ruler = {
trait = vampire_jade_visible
realm_size = 40
}
}
}
effect = {
log = "work decision naparaya_relinked for [Root.GetBestName]"
prestige = -100
piety = -100
set_dynasty_flag = relinked_naparaya_flag
hidden_tooltip = {
long_character_event = {
id = svampires.75001
}
}
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 1
}
}
}
targetted_decisions = {
ship_shdroi = {
filter = court
ai_target_filter = court
from_potential = {
prisoner = no
religion = draconite
OR = {
culture = cathayan
culture = living_jade
}
}
potential = {
prisoner = yes
has_nickname = nick_the_imperial_scribe
}
allow = {
FROM = {
custom_tooltip = {
text = IS_NOT_INCAPACITATED
is_incapacitated_trigger = no
}
wealth = 100
OR = {
custom_tooltip = {
text = HAS_LINK_WITH_CATHAY
has_dynasty_flag = link_with_cathay
}
top_liege = {
custom_tooltip = {
text = HAS_LINK_WITH_CATHAY
has_dynasty_flag = link_with_cathay
}
religion = draconite
}
}
}
}
effect = {
log = "work decision ship_shdroi for [Root.GetBestName]"
FROM = {
wealth = -100
piety = 250
hidden_tooltip = {
random_list = {
70 = {
character_event = {
id = svampires.76
}
}
30 = {
character_event = {
id = svampires.76001
}
}
}
}
}
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 1
modifier = {
factor = 0.5
NOT = {
culture = cathayan
}
}
}
}
cathayan_eunuch = {
ai_target_filter = court
from_potential = {
is_ruler = yes
}
potential = {
prisoner = yes
is_female = no
age = 6
host = {
character = FROM
}
nor = {
trait = eunuch
age = 11
character = FROM
}
}
allow = {
from = {
custom_tooltip = {
text = IS_NOT_INCAPACITATED
is_incapacitated_trigger = no
}
}
prisoner = yes
NOT = {
age = 11
}
}
effect = {
log = "work decision cathayan_eunuch for [Root.GetBestName]"
prisoner = no
if = {
limit = {
is_demon_trigger = yes
}
character_event = {
id = wh_chaos_demons.1
}
break = yes
}
add_trait = eunuch
ROOT = {
opinion = {
who = FROM
modifier = opinion_castrated_me
}
}
hidden_tooltip= {
mother = {
opinion = {
who = FROM
modifier = opinion_castrated_family
}
}
father = {
opinion = {
who = FROM
modifier = opinion_castrated_family
}
}
any_child = {
limit = {
nor = {
character = FROM
has_character_flag = evil_murderer
}
}
opinion = {
who = FROM
modifier = opinion_castrated_family
}
}
any_spouse = {
limit = {
NOT = {
character = FROM
}
opinion = {
who = ROOT value = -25
}
}
set_character_flag = murder_opinion_set
opinion = {
who = FROM
modifier = opinion_castrated_family
}
}
any_lover = {
limit = {
NOT = {
character = FROM
}
}
opinion = {
who = FROM
modifier = opinion_castrated_family
}
}
any_friend = {
limit = {
NOT = {
character = FROM
}
}
opinion = {
who = FROM
modifier = opinion_castrated_family
}
}
any_dynasty_member = {
limit = {
is_close_relative = ROOT
NOT = {
character = FROM
}
}
opinion = {
who = FROM
modifier = opinion_castrated_family
}
}
}
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 1
modifier = {
factor = 0.005 # Less likely to do it
}
modifier = {
factor = 0.1
FROM = {
is_close_relative = ROOT
}
}
modifier = {
factor = 0
mother = {
character = FROM
}
}
modifier = {
factor = 0
father = {
character = FROM
}
}
modifier = {
factor = 0
OR = {
FROM = {
religion = slaanesh
}
FROM = {
religion = cult_of_pleasure
}
}
FROM = {
wh_is_mage_trigger = yes
}
}
modifier = {
factor = 0
reverse_opinion = {
who = FROM value = 20
}
}
modifier = {
factor = 0 #Enemy has your relative
FROM = {
any_current_enemy = {
dynasty = ROOT
is_close_relative = ROOT
any_courtier = {
is_close_relative = FROM
dynasty = FROM
}
}
}
}
modifier = {
factor = 0.001
FROM = {
OR = {
trait = kind
trait = just
}
}
}
modifier = {
factor = 2
FROM = {
OR = {
trait = cruel
trait = zealous
}
}
}
modifier = {
factor = 1.5
FROM = {
trait = lunatic_3
}
}
modifier = {
factor = 0.05
FROM = {
trait = patient
}
}
}
}
}