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button.cpp
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/*
* Copyright (C) 2011-2012 Michal Hozza ([email protected])
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "button.h"
#include "mouse.h"
#include "GL/glut.h"
#include "utils.h"
Button::Button(int x, int y)
:GameObject(NULL,x,y,0)
{
Mouse * m = Mouse::getInstance();
m->registerAction(this,0,GLUT_LEFT_BUTTON,GLUT_DOWN,false);
}
void Button::action(int actionID)
{
if(actionID==0)
{
onClick();
}
}