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model.cpp
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/*
* Copyright (C) 2011-2011 Michal Hozza ([email protected])
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "model.h"
Model::Model()
{
}
Model::Model(int textureId)
{
setTexture(textureId);
}
Block Model::getBlock()
{
Block r(x,y,z,width,height,depth);
return r;
}
void Model::setTexture(int textureId)
{
this->textureId = textureId;
}
/*
float Model::getWidth()
{
return width;
}
float Model::getHeight()
{
return height;
}
float Model::getDepth()
{
return depth;
}*/