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for each operating entity, track the actions it took in its last OR, key is some short ID for the step, value is array of actions taken in order (value needs to be full action, not shorthand, since this mostly benefits routes); probably skip saving any pass actions
give new option in UI to repeat the last actions taken for a particular company, and pass on all other actions
cancel if an action is attempted and failed (should rollback to start of operator's turn)
cancel if president changes
should reduce clicks needed in endgame
The text was updated successfully, but these errors were encountered:
One thought is this could just repeat routes, but pass other actions, however, games may have 'exotic' actions which need repeating, e.g., 1868 Wyoming's double-headed trains is separated from routes, so if a railroad's endgame route involves double-heading trains, both actions need to be kept.
maybe select subset of actions to pick? so that you can still set this option after you've laid track on a turn; or it could just always ignore laying track and token actions
maybe an option to allow for track/token, and only start doing the auto action thing at the routes step?
edit: probably if still clicking through for track/token, it's easy enough to just also click through for the last route and payout
maybe each game can have its own configured set of endgame OR actions; 68WY would just add double-heading trains to that list, the default would be routes and payouts; when active, pass all actions that aren't in the structure; want simplicity of use and coding
michaeljb
changed the title
New feature - repeat OR actions for endgame acceleration
New feature - "auto endgame OR" or something - repeat OR actions for endgame acceleration
Jan 26, 2023
pass
actionsThe text was updated successfully, but these errors were encountered: