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Can you implement point light shader for NormalMapEffect effect?
The text was updated successfully, but these errors were encountered:
NormalMapEffect implements the same lighting solution as BasicEffect which only supports directional lights.
Is this a general ask for point-light implementation for the effects system?
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NormalMapEffect implements the same lighting solution as BasicEffect which only supports directional lights. Is this a general ask for point-light implementation for the effects system?
Yes
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Can you implement point light shader for NormalMapEffect effect?
The text was updated successfully, but these errors were encountered: