Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

DDSTextureLoader needs support for depth/stencil #283

Open
walbourn opened this issue Nov 6, 2024 · 0 comments
Open

DDSTextureLoader needs support for depth/stencil #283

walbourn opened this issue Nov 6, 2024 · 0 comments
Labels

Comments

@walbourn
Copy link
Member

walbourn commented Nov 6, 2024

Currently DDS files for the following fail because they are planar on DX12, but were linear on DX11 so the DDS contains linear data. This issue is to add logic to the loader to handle this conversion.

DXGI_FORMAT_D32_FLOAT_S8X24_UINT
DXGI_FORMAT_D24_UNORM_S8_UINT
@walbourn walbourn added the bug label Nov 6, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant