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This repository has been archived by the owner on Apr 27, 2024. It is now read-only.
Holograms 101
When I tap on a spatial mesh I have this error: "SendMessageUpwards has no receiver"
This error appear only when I use Holographic Remoting Player for streaming my application via Unity (not with debug or release version).
Suggested solution:
Add l.25 in GazeGestureManager.cs the option DontRequireReceiver to SendMessageUpwards() FocusedObject.SendMessageUpwards("OnSelect", SendMessageOptions.DontRequireReceiver);
I think we can have the same problem when we use SendMessage() without option
Maxime
The text was updated successfully, but these errors were encountered:
Hello,
Context:
Holograms 101
When I tap on a spatial mesh I have this error: "SendMessageUpwards has no receiver"
This error appear only when I use Holographic Remoting Player for streaming my application via Unity (not with debug or release version).
Suggested solution:
Add l.25 in GazeGestureManager.cs the option DontRequireReceiver to SendMessageUpwards()
FocusedObject.SendMessageUpwards("OnSelect", SendMessageOptions.DontRequireReceiver);
I think we can have the same problem when we use SendMessage() without option
Maxime
The text was updated successfully, but these errors were encountered: