Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

SVGs on iOS are blurry #31

Open
PavloLukianets opened this issue Apr 19, 2024 · 4 comments
Open

SVGs on iOS are blurry #31

PavloLukianets opened this issue Apr 19, 2024 · 4 comments

Comments

@PavloLukianets
Copy link
Contributor

Description

Because of this added line SVGs became blurry on iOS in our project after lib update:

@PavloLukianets
Copy link
Contributor Author

Easy quick fix - not set the scale if data resolver is SvgDataResolver<UIImage>. But i think a better way to fix this is to make the code not enter the if (scale > 1) in the first place, since i don't think this code is valid for SVG images. What are your thoughts?

@microspaze
Copy link
Owner

@PavloLukianets Can you provide the sample screen shots for the blurry images on iOS? It seems OK on my devices.

1713575596881

@PavloLukianets
Copy link
Contributor Author

Simulator Screenshot - iPhone 15 - 2024-04-20 at 12 37 37

Here you are, i've made them smaller so the difference is more noticeable. Note this only affects images coming from Raw folder since they are in the app bundle, that's why the code that doesn't need to be triggered is triggered

@microspaze
Copy link
Owner

Fixed by version 1.2.1 https://www.nuget.org/packages/FFImageLoading.Maui/1.2.1

Thanks very much for reporting this issue! It is really difficult to figure this issue.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants