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Unfortunately, no. In order to use this you have to:
Update .proto files. You can find these on SteamDB.
Make sure net and server messages are up to date in DemoDump class.
Additionally, you can generate new game_events.txt list using this library (look at svc_GameEventList).
Usage is quite simple: just pass file-like object (e.g. obtained with open(...) call) to DemoDump constructor, register any callbacks you need on events you want to watch with register_on_* methods and call do_dump(). This routine will start reading file to the end and will call appropriate callbacks when it finds corresponding messages.
is there any sort of documentation on how to use this ? thx
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